All right, newblet. You’ve eaten your dog food in Wolfenstein 3D, done your spirit quest in Prey, and even managed to set up a bomb or two in Counter-Strike. If first-person shooters were massively multiplayer role-playing games, that might qualify you to step out of the kindergarten zone. Maybe. The big leagues of head shots, m-m-m-monster kills, and first-person-shooter fragfests have no room for subpar playing performance.
Just call it the anti-Crysis. If Crytek’s immersive next-gen messiah is suppose to usher in a revolutionary era of open-ended shooters, Infinity Ward’s Call of Duty 4
shows us why linear missions and wholly scripted gameplay aren’t ready
to be replaced yet. The shift in this series’ setting to modern day
brings more high-tension gunplay and explosive ambiance than any game
in recent memory. From furious firefights in Arab towns to nail-biting
infiltration missions under the dark of Russian night, we were absorbed
in more grandiose military heroics than any Michael Bay blockbuster.
And since the game’s goal is to take you along for an unabashed joy
ride, that’s actually a good thing.