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Maximum IT
NewsRumor: Bethesda Looking to Buy Valve?

If you just dropped a massive chunk of change on Doom creator id Software, what would you do next? Huh? Did you just say “Buy Valve”? No? No takers? Yeah, we’re not exactly waving our hands about and shouting “called it” on this one either. But, according to the latest stink-raising piece of scuttlebutt over at Eurogamer, Bethesda could very well be in the market for the house that Gordon Freeman built.

“However, it's also worth watching closely what happens to Steam in the coming months. Unconfirmed industry scuttlebutt suggests that Zenimax - the parent company of Bethesda, which made headlines back in June when it acquired legendary PC studio id Software - is still on the acquisition trail, and has been making eyes at Half-Life creators Valve across the bar,” reads the article.

We’ve contacted both Valve and Bethesda for comment, but so far, our questions remain unanswered. We’ll be sure to let you know if we hear more.     

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ColumnsThe Game Boy: From Space Invaders to Mothership Zeta – Why Videogame Aliens Suck

Fallout 3: Mothership Zeta’s opening scenes were absolutely out of this world. Within a span of ten minutes, I was torn from the Wasteland, poked and prodded with 100 haystacks’ worth of needles, stripped of the near-impregnable safety blanket I call “Power Armor,” and unceremoniously tossed into a prison cell. Upon awakening, my ragged, desperate human cellmate cowered in fear as some unknown force approached our cell, only to change course at the last second and perform its unspeakable act on some other hapless sap. The poor guy emitted a blood-curdling howl as his frail flesh clunked around in what sounded like a super-powered dryer.    

I was absolutely thrilled. Fear, curiosity, and vulnerability hooked me. Adrenaline reeled me in. “Who are these unseen, all-powerful beings?” I wondered. “Why are they doing this?” My interest piqued when my cellmate mentioned our captors’ penchant for tampering with people’s brains. Then I actually saw them. Tiny, green, big heads, round eyes. Beaten and beamed up by God after only two strikes from my pithy 23 unarmed skill. Thrill and intrigue, it was nice knowing you.
 
What followed was roughly four hours of good old fashioned alien-blasting. Fun, but nothing special. No mind-blowing ulterior motives, no unsettlingly foreign alien culture; the mean, green abducting machines were just a new skin for everyday Fallout 3 enemies. Really, there was nothing "alien" about these aliens. After such a promising opening, I felt more than a little let down.  

Click the read more link for the rest!

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NewsNew Half-Life Remake Trailer Looks Freaking Incredible

Black Mesa, a Source engine recreation of the original Half-Life, has sported an unwavering "in development" status for the past four years. After a while, we just started lumping it in with Duke Nukem Forever, Alan Wake, and the apocalypse as signs that God does exist -- but that He's one hell of a procrastinator. After checking out the latest Black Mesa trailer, though, we're belting out a different tune. Or at least, we're trying. The cascading tidal waves of drool blasting out of our mouths -- fire-hose style -- make it kind of difficult.

Fortunately, the mod will apparently scale the walls of development hell within our feeble lifetimes. According to a post on the official site for the unofficial remake, "the days this mod stays in development are truly numbered. Hang tight, because at long last, it is coming."

And then they prompt readers to GO WATCH THE TRAILER NOW. Which we think is a pretty good idea.  

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NewsHappy 10th Birthday to Half-Life!

That’s right Valve faithful, just this week Gordon Freeman celebrated his valiant service at the Black Mesa Research Facility for the 10th time. That’s a whole decade of butt that Mr. Freeman has been kicking, and he’s opened up the door for tons of other great games.

It was the release of Half-Life that really put Valve on the map, and the video gamer’s world is a better place because of it. Games like Counter-Strike, Day of Defeat, Team Fotress (2!), Natural Selection and Left 4 Dead have all come out thanks to Half-Life's humble beginnings. If it weren’t for the release of Half-Life 2 and the extremely flexible and stable Source engine, much of the landscape that we all love to shoot up from the first person wouldn’t be here today.

So give your best wishes to all the fine folks at Valve that have kept a strong decade of gaming alive. Without them, without Steam, without Gordon, we wouldn’t be spending so many countless hours (well, counted on our Steam profile pages) blowing out zombie brains and cursing those clever Spies.

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NewsValve's Steam Cloud will Keep Your Savegames Forever

Major Steam update will permanently store savegames and player profiles online; plans in place to remotely save screenshots and multiplayer game demos. Plus, "Meet the Sniper" is the next TF2 video.

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No BS PodcastNo BS Podcast #38: The Hard Drive Edition

In this weeks episode of the Maximum PC Podcast, the gang talks about hard drives, solid state drives, and Intel's X38 chipset

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NewsModspiration: What I Did On My Summer Vacation

Inspiration can't be taught or bought - but you can go looking for it. That's just what the Manta did. On a beach no less.

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FROM THE ARCHIVEBlack Box Cancellation Won't Affect ATI Bundle

Valve sweetens the pot for gamers buying an ATI Radeon HD 2900 XT

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