Nvidia confirms it doesn't want you overclocking its GTX 900M GPUs
To overclock or not to overclock -- it's a question every enthusiast wonders at some point or another. The primary advantage to overclocking is a free performance boost, provided you don't fry anything in the process. And of course the downsides are the various risks, from instability to cooking your components. It's those downsides that prompted Nvidia to take away the ability to overclock (or underclock) GeForce GTX 900M Series GPUs through a recent driver update.
Denser memory solution could lead to larger frame buffers
Samsung today announced that its has started mass producing what it claims is the industry's first 8 gigabit (Gb) GDDR5 DRAM, which is being built on the company's 20nm manufacturing process. This is the same type of memory that's found on scores of graphics cards for PCs, along with onboard graphics solutions in game consoles and some laptops PCs, though it's a denser solution.
Incremental update boosts performance in Far Cry 4
Nvidia's been on a driver-releasing frenzy lately. Following two prior GeForce driver releases already this month, Nvidia has now made available its GeForce 344.75 WHQL driver, its third release in as many weeks. As with previous versions, the focus here is on new games --specifically, installing the GeForce 344.75 driver is supposed to offer the best gaming performance for Far Cry 4, Dragon Age: Inquisition, The Crew, and World of Warcraft: Warlords of Draenor.
AMD and Nvidia now share an equal slice of the graphics market, according to the latest data from Jon Peddie Research (JPR), the industry's research and consulting firm for graphics and multimedia. It took a strong second quarter for Nvidia to put itself on even ground with AMD -- JPR notes that Nvidia increased its graphics shipments by 12.9 percent sequentially in the second quarter of 2014, while AMD's shipments declined 7 percent.
It is not often that a sequel, in any entertainment category, is able to follow its critically acclaimed predecessor successfully. Yet that is what Half-Life 2 was able to accomplish, and in style. Released in 2004, it was the showpiece for Valve’s new Source engine and has been praised for its story, graphics, physics, and gameplay. However, the Source engine has been around for ten years, and Half-Life 2 is looking dated when compared to today’s graphics.
I'm back again with another video, since being on camera has made me drunk with power. This time, we're showing off Zotac's shiny AMP! Extreme Editon of the GTX 970, with boosted clock speeds, big cooling, and even a carbon fiber-esque backplate. This card uses Nvidia's new "Maxwell" architecture, which improves power efficiency and performance, in addition to adding features like Voxel Global Illumination and Multi-Frame Sampled Anti-Aliasing. You can read all about that in our review of the GTX 980, which is the 970's big brother (as its numbering probably indicated).
Big performance gains are possible using DirectX 12
Intel is turning heads at SIGGRAPH 2014 by showcasing its upcoming DirectX 12 API. This year's SIGGRAPH in Vancouver is the 41st intentional conference on computer graphics, and one of the highlights is a demonstration comparing DX11 versus DX12, the latter of which underscores the relationship between performance and power. In the demo, simply switching APIs results in up to a 70 percent boost in graphics performance.
Showcasing the sexiest, most photogenic game screenshots this side of the Internet
We've got our Rig of the Month feature for amazing case mods, but what is a graphics afficionado supposed to do with his or her stellar screenshots? We've got you covered with Graphics Porn. Every month, we'll be collecting and publishing the most beautiful, photogenic, and amazing screenshots submitted by Maximum PC readers.
PlayStation 4 and Xbox One sales contributed to a 118 percent jump in semi-custom SoC revenue
Propped up by next-generation console launches by Microsoft (Xbox One) and Sony (PlayStation 4), AMD today announced first quarter revenue $1.4 billion, which is a decrease of 12 percent sequentially but up a whopping 28 percent compared to the same quarter a year ago. Unfortunately for AMD, the jump in revenue still amounted to a $20 million loss, or $0.03 per share, though the Sunnyvale chip designer feels good about where it's at.
This dual-GPU monster wields 5,760 CUDA cores and 12GB of memory
If you were hoping Nvidia would unleash a beast at the GPU Technology Conference (GTC), you certainly won't be disappointed. You might, however, suffer a stroke induced from sticker shock -- totally understandable, given that Nvidia just unveiled the GeForce Titan Z for $2,999! Information is coming in fast and furious, but so far it appears the Titan Z is essentially a dual-GPU version of the Titan Black.