Are you a rabid Borderlands fan who’s seen it all? Ned, Zed, Scags, Rakks, so many guys who want their “pound of flesh” that you feel like a small, locally owned deli – the whole nine yards? Well then, you have a very difficult decision to make.
See, Borderlands Game of the Year Edition won’t throw any curveballs your way. It’s the entirety of Borderlands and all its DLC in one spiffy package. Problem is, it holds that “small child buying a box of nasty sugared cereal appeal”; buy the game and you get a neat prize.
“This package will come complete with the entire extravasplosive Borderlands catalog and a free membership certificate for the Duke Nukem Forever First Access Club. This certificate entitles owners who register their unique key to a wealth of goodies, including early access to a sneak peek of the legendary, long-awaited video game - Duke Nukem Forever,” read a press release from Gearbox.
Granted, we still have no idea when the first Duke Nukem Forever demo’s gonna spit out its gum and start kicking ass, but this club will ensure you’ll be among the first to play it. The Borderlands Game of The Year Edition will run you $49.99 – a fantastic deal if you’ve never played Borderlands or its DLC. If you have, though? Well, you’ve waited more than a decade, right? What’s – in all likelihood – an extra week or two?
Mark your calendars, former WoW addicts. December 7 is your final test. You will be tempted and goaded, and – for the first time in your life – you will feel like a social outcast for refusing to pretend you're a burly, heavily armored orc man. Cataclysm's coming, you see, and while it may herald the beginning of an in-game apocalypse, it doesn't have to be the end of your real life.
"Cataclysm includes the best content we've ever created for World of Warcraft. It’s not just an expansion, but a re-creation of much of the original Azeroth, complete with epic new high-level adventures for current players and a redesigned leveling experience for those just starting out," said Mike Morhaime, CEO and co-founder of Blizzard Entertainment. "With the help of our beta testers, we're putting on the final polish, and we look forward to welcoming gamers around the world to enjoy it in just a couple of months."
Re-creation of Azeroth? Best content ever? Well, we suppose we could maybe give it a quick try... Wait, no! We have to be strong. Resist! Resist like our guild did against Onyxia when our tank went down and we had to hold her off until he charged back in and saved the day!
The title pretty much says it all, but that won’t stop me from using the next few lines to remind everyone how much we still love free Left 4 Dead DLC, especially when our console counterparts are stuck paying for it. The Sacrifice campaign which will launch on all platforms October 5th will be a bit of a departure over past offerings since it will support both the original Left 4 Dead along with the sequel.
This odd combination continues to mix things up by allowing those who play the new campaign using the sequel to finally control the original crew alongside all the new special infected that made Left 4 Dead 2 such a huge improvement.
If you’re eager for more feel free to check out the official web comic or teaser trailer to help tide you over until October 5th.
I wish I could say this was unexpected, but, well, let’s be honest here: My reaction to EA’s last-minute act of self-censorship was less of a “WHAT” moment and more of a dejected sigh followed by the shocking realization that, holy moly, the sky is blue today. And the grass! It’s green! When did that happen? The pieces were in place, after all. There was a controversy, subsequent knee-jerk reactions on all sides, and an unfortunate precedent left festering on the shelf for years. Sad to say, it was only a matter of time before this happened:
“We have also received feedback from friends and families of fallen soldiers who have expressed concern over the inclusion of the Taliban in the multiplayer portion of our game,” said EA producer Greg Goodrich. “This is a very important voice to the Medal of Honor team. This is a voice that has earned the right to be listened to. It is a voice that we care deeply about. Because of this, and because the heartbeat of Medal of Honor has always resided in the reverence for American and Allied soldiers, we have decided to rename the opposing team in Medal of Honor multiplayer from Taliban to Opposing Force.”
GameStop’s military base locations – which formerly refused to sell the game -- are now engaged in a “thorough review to fully understand the extent of the modifications."
Which means everything’s peachy, right? Well, no. Not at all, actually.
Here at Maximum PC, we like to build PCs. One nice side effect of constructing said Godzillas among calculators is that we get to play games! But we're not quite as crazy as a player going by the name “theinternetftw,” who built a PC to play games and then built a PC inside one of those games.
And it works. Powered by virtual wood and fire, it's the most eco-friendly computer since Avatar's really stupid plot twist. Or, in Mr. FTW's words:
“This is the first part of a planned 16-bit computer that will run entirely in Minecraft. That computer will be 'Hack' compatible, which is to say that it'll run code meant for the Hack machine described in [the book] 'The Elements of Computer Systems.'”
We can't decide what we're more impressed by: Minecraft's sheer versatility or this guy's extremely dedicated application of nerdy elbow grease. Either way, we are in the presence of a geek deity. Watch the video below and bow to his supremacy.
Hooray! Another free update for Team Fortress 2! But this one, er, asks you to spend money. Easy now, put down that irate message board post. You wouldn't want to do anything you'll end up regretting, after all. Plus, this isn't quite as bad as it looks. Don't believe us? Let's hear what Valve has to say.
“We never really think about the money TF2 makes when we’re thinking about what to do. In this case, the thing that we are trying to build is a framework for a more robust collaboration with the community on content creation. This has been one of TF2’s main drives for some time now. In other games, community creators build content after the release, and it forever remains inaccessible to most players,” Valve told our sister site PC Gamer, who – as per usual – leaped all over this story like a rabid fox that's mistaken your face for a delicious baby bunny.
“We view the Mann-conomy as the next, crucial step in the evolution of how communities interact with products. Now they’ll not only be able to contribute to the product, they will be directly compensated for their work.”
Oh, there's also this exceedingly important bit from Valve's Mann-conomy FAQ:
“Our plan is to continue updating TF2 just like we always have, adding free maps, game modes, new features, and more. The Mann Co. Store is simply an alternative way of obtaining items that other players can earn during gameplay.”
Phew. Plus, almost every item – aside from a few minor cosmetic ones – can be unlocked through traditional means such as random drops and crafting, in addition to new methods like trading and winning mid-match duels. Yes, duels. Now you can daintily slip off the white lace glove of war and slap someone in the face with it. If they accept your duel challenge, they'll be highlighted during the match, and the game will keep track of how many times you've killed one another.
Currently, Valve's marketplace features a smattering of its own items and 17 new community created items, which – according to Valve – equate to “about five new class updates.” In the words of some guy on the street we just talked to: “Yeah, I guess it's a pretty big deal. Who are you? You said there would be food.”
Rome wasn't built in a day, but Minecraft creator Markus Persson's fortune was. And continues to be. The indie building sensation – which turns players loose in a world full of angry beasts that go bump in the night and challenges them to build if they want to survive – quickly found its way to roughly 4,000 copies sold per day. Impressive, huh? No, not really, as it turns out. At least, not when compared to September 22, when – if sales were already on fire – they finally up and exploded.
Prior to that, developer Mojang was forced to offer the game for free for couple days while it mended its busted servers, which finally snapped under the pressure of supporting such a rapidly growing game. The result of that unintentional appetizer? Everyone wanted to get their hands on the main course. And so, in one day, sales skyrocketed to 26,000 copies – a grand total of roughly $350,000. That – for those of you who still have one more “woah” hovering on the tip of your tongue and need somewhere to aim it – means roughly one copy sold every three seconds.
The best part? Persson's pretty much a one-man show. And even though 26,000 is still the record, sales have mostly hovered between 15,000 and 10,000 per day ever since. So, how's the surprise winner of the game development lottery taking his newfound mountain of money?
"It all feels unreal. I thought I could make a living from the game, but I did not expect to become rich,” Persson said in a recent interview.
Usually, when you subscribe to an MMO, you expect that it's going to stick around long enough that you don't feel like you've, well, been robbed. Unfortunately, such was not the case with Realtime Worlds' short-lived cops 'n' robbers MMO All Points Bulletin, whose tombstone sadly reads “2010-2010.” Between subscription fees and the initial price tag, then, one could certainly understand why players are getting off the ride and immediately asking for their money back. Unfortunately, for a little while, it looked like no one planned on ponying up.
"Customers should revert to the entity from which they bought the game in respect of their entitlement to any refund,” joint administrator Paul Dounis said.
Ok then. Steam, what say you?
"As with most software products, we do not offer refunds or exchanges for purchases made online as outlined in the software license," said Valve.
Wait, that didn't help at all! But look! What's that in the sky? It's a bird. It's a plane. No – it's a large multimillion dollar corporation, swooping in to save the day with free stuff.
According to a Steam thread on the subject, players who've gone to publisher Electronic Arts with their disgruntled mumbles and grumbles have come away with $20 vouchers, refunds, and even free games. We suppose it's just like the old saying: “You can't spell 'apologize fre' without 'free.'” Hey, we never said it was a good saying.
All that glitters is not gold. And the same goes for things that aren't so shiny and new as well. Fact is, a lot of old games are kind of terrible, and popular controversy magnet DRM-free download service Good Old Games is well aware of that.
"The thing is, I believe we are running after roughly 200 good old games," Good Old Games MD Guillaume Rambourg told GamesIndustry.Biz, "and then I think the PC catalogue will be pretty much packed. There are only so many good old games. 450, 500 and then I think we'll be done."
"It took us two years to get 230 games, so I think it will still take us at least another year, maybe two years to get to 400. We still have much on the plate,” he added.
No funny business this time, though, ok guys? Surprisingly, creepy cult robes and videogame services go together about as well as orange juice and orange paint. Seriously, Good Old Games, why? Did Microsoft put you up to it?
Electronic Arts has finally ported its Scrabble game over to the Kindle, which also happens to be the first premium app of any kind for Amazon's popular eBook Reader. At $4.99, it's exactly $4.99 more than Shuffled Row and Every Word, two addicting word games in their right, but neither of which offer the full Scrabble experience.
The controls are simple -- just use the directional pad to move around, choose a direction, and type out your word. If you're stuck, or a weenie, you can use the Best Word feature to cheat your way to the highest scoring word possible with your combination of letters.
Unfortunately, Electronic Arts didn't tap into the Kindle's Wi-Fi or 3G functionality, and as such, it's impossible to play against friends remotely. There is a Pass N' Play option, though, which is exactly like it sounds.