Gaming

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Bioshock Review

I’ve played thousands of games since I stomped my first Koopa in Super Mario Brothers—way back in 1986. Since then, I’ve played text games, 2D adventures, first-person shooters, simulations of every sort, strategy games, and role-playing games. I even played a “cyberpunk thriller” once. Of all the games I’ve played in the last 21 years, none has evoked such powerful emotions as BioShock.

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Medal of Honor: Airborne

Dear Mom and Dad,

I signed on with the 82nd Airborne because it promised that its new approach to fighting the war would be the best way to serve my country in this terrible crisis. It’s been a tough three years over here in Europe, but the Airborne has proved that it can take the good fight for freedom to new heights. Over the last six operations in my tour, I’ve really done my part to stop Jerry!

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Friday Afternoon Stats Lecture!

Statistics are awesome, and Valve's just started a brand-new round of "what's everyone using?"

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Ghost Recon Advanced Warfighter 2

“If at first you don’t succeed, try, try again.” Grin, the developer of Ghost Recon Advanced Warfighter 2, took this adage to heart after the original GRAW’s abysmally poor squad AI and mediocre missions failed to woo PC gamers. Thankfully, the developer’s efforts are clearly noticeable in the sequel, which impresses with both its improved AI pathfinding and new tactically sound team controls.

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Lost Planet

If you’ve ever had that dream where all the awesome things you love are in one place, but everything is a little hazy and it all ends too soon when you wake up, you’ll have a good idea what playing Lost Planet is like. This ported Xbox 360 game is packed to the brim with enough giant insects, killer worms, armored mechs, and glorious explosions to enthrall any science-fiction geek. Its only major shortcoming is that all of this awesomeness is crammed into a package that’s all too brief—we completed the fantastic single-player campaign in just over six hours.

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UFO: Extraterrestrials Review

Thirteen years ago, a little game called X-COM: UFO Defense debuted, pitting players against alien invaders and charging them with creating a network of bases around the globe, shooting down UFOs, capturing and researching alien technology, and then using it against the aliens in turn-based tactical squad combat. That’s the formula UFO: Extraterrestrials follows almost to the letter, falling just short of being a direct remake of X-COM.

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