
This year, I'm trying to do something different with game of the year awards. You can find a full explanation in part one, but the gist is this: I'm eschewing a list – because, let's face it, you've already skimmed 10,000 top-10s – in favor of writing about how these games affected their players and the specific moment that made me realize how great each game really was. Needless to say, SPOILER WARNING. Today's topic? BioWare's latest space odyssey, Mass Effect 2.
As much as I love my job, I have to admit that there's one major downside. After years of nitpicking games until their every naked flaw is flapping freely in the breeze, it's become rather difficult to separate work from play. Instead of seeing a giant battle brimming with earth-shaking violence, heartbreaking tragedy, and inspiring camaraderie, I see a highly scripted scene that'll go completely haywire if I even inch my pinky toe off the beaten path. Most people watch the puppet show; I look for the strings.
Every once in a while, though, a rare game comes along that's able to shatter my cold cynicism and spirit me away so thoroughly that – for a few magical moments – I forget I'm just some guy staring blanky at a monitor in a dimly lit room. Mass Effect 2, perhaps moreso than anything else in recent years, managed to be that game.
Read the rest after the break!