Saitek and Mad Catz have teamed up to create a next generation flight stick, but with a $400 price tag, and more buttons than a stealth bomber, only the most hardcore flight sim fans need apply. The X65F itself more closely mirrors the controls of a modern military aircraft because it responds to applied pressure, while still remaining fixed to the base.
The boys over at ars technica describe the feel of the X65F as “a heavy piece of metal in your hand- you won’t have to worry about keeping the stick steady or moving it around while you play-and after a while it simply feels as if the controls are reacting to your thoughts”.
This sounds like a great investment for PC flight sim fans, but with the death of the Microsoft Flight Simulator series, one wonders how big the market for this really is. It’s not like most people are going to be using this with Hawx are they?
Microsoft has begun executing its recently announced job-cutting plan. Last week, during its earning call, the software giant had announced that it is going to lay off around 5,000 employees. The axe has fallen straight on ACES Studio, the developer of the Flight Simulator franchise.
It has now been confirmed that the studio has been closed and nearly all of its employees relieved from their duties. A spokesperson for the company didn’t rule out flight games in the future, but didn’t make any revelations with regards to the fate of the Fight Simulator franchise.
The Flight Simulator franchise was an avant-garde game when it debuted in 1982 and has remained successful hitherto. If this is indeed the end of the runway for Flight Simulator, as it appears from the circumstantial evidence, an era has truly ended.
January 2004. DirectX 9 had just shipped. SCO had begun its ultimately
futile crusade against IBM. And Hypersonic’s brightly colored Sonic
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