Stop your eye-rolling, it’s better than you expect
Everyone loves to roll their eyes a t the thought of a “new” Call of Duty game; after all, we’ve played games from this franchise a half-dozen times now, and the bloom is off the rose. But don’t be so quick to judge, because the newest installment of Call of Duty is the freshest version of an old favorite that we’ve played since Infinity Ward’s Call of Duty 4: Modern Warfare. In addition to a majorly revamped main campaign with several welcome surprises, it also sports a reasonably improved multiplayer mode and an all-new zombie mode that is a bit cliché at this point, but still a lot of fun.
Note: This review originally appeared in the February 2013 issue of the magazine.
We’ve relished the movies about it. We’ve daydreamed about it happening in our own lives. We’ve even drawn up detailed plans for how to survive the admittedly unlikely event of a zombie apocalypse (answer: barricade ourselves in the local Costco). There’s just something so tantalizingly thrilling about the prospect of fighting for survival in an undead-infested world.
Left 4 Dead, Valve Software’s new multiplayer first-person shooter, delivers that awesomely terrifying experience to us. Abandoned metropolises, a ragtag band of hapless strangers, and an endless horde of infected humans—all the staples of a nail-biting George A. Romero zombie epic—are present and accounted for in this ambitious cooperative adventure. But how does this game hold up to our obsessive zombie fantasies? We busted a few thousand undead skulls to find out.
We just got our hands on some gritty new screenshots from the next Wolfenstein game, which is being shown at this year's QuakeCon. Published by Activision and developed by Raven Software, Wolfenstein once again sends soldier BJ Blazkowicz to fight Nazis and supernatural demons in an alternate World War II. The screens show Nazi troops assembled in the dark, resistance fighters huddled in demolished buildings, and most interestingly, new map locations that have been transformed with a supernatural green tint of destruction. We don't know how these environmental shifts will occur, or how it ties with the story, but it sure looks cool!
Click through for our full gallery of full-resolution screens.
All right, newblet. You’ve eaten your dog food in Wolfenstein 3D, done your spirit quest in Prey, and even managed to set up a bomb or two in Counter-Strike. If first-person shooters were massively multiplayer role-playing games, that might qualify you to step out of the kindergarten zone. Maybe. The big leagues of head shots, m-m-m-monster kills, and first-person-shooter fragfests have no room for subpar playing performance.