Xbox 360 gamers will soon have reason to rediscover The Elder Scrolls V: Skyrim. Bethesda today announced plans to release a free title updated later this month that will integrate Kinect support, allowing gamers to yell out over 200 voice commands, including dragon shouts. From bartering to battling, the Kinect update adds a new dimension to Skyrim that previously didn't exist, and there will also be a handful of new functionality to go along with the voice commands, such as special map features, additional hotkey options, and the ability to sort items by name, weight, and value.
What matters most when you game? I imagine we each have a different answer, and that answer may change with time. After many years of playing military shooters, I finally realized this month that I’ve had enough. I’ll certainly go on steering around my little guy as he bobs behind an iron site in a brownish-grayish world, but I won’t miss the genre if it vanishes.
Skyrim is torn by civil war: A weakened Empire struggles to retain control of the province, while rebel Nords vie for self-determination. Dragons have returned after centuries, and nobody knows why. Undead infest the crypts, cairns, and barrows, and more dangerous things haunt deep Dwarven ruins. Elsewhere, ordinary people are living their lives. Guilds struggle to reclaim past glory, shopkeepers try to scrape by, lovers quarrel, and everyone could use your help. Time to make your mark on the world.
Three cheers to Bethesda, who finally rolled out a small patch for The Elder Scrolls V: Skyrim on the PC through Steam that shows big love for gamers rocking more than 2GB of RAM. The Skyrim 1.3.10 patch adds "support for 4-Gigabyte Tuning," otherwise known as Large Address Aware. Lack of LAA support made third-party mods like "4GB Skyrim" popular (as featured in PC Gamer's "Skyrim Mods: the 20 best so far").
Skyrim is a technical and artistic masterpiece, but you don’t need us to tell you that. The title is expected to pick up just about every game of the year award up for grabs in the next few months, but more importantly for Bethesda, the game also appears to have been a huge financial success as well. According to Valve’s Jason Holtman, Skyrim is the “fastest selling title in Steam’s history”. And just to be clear, Steam has quite a bit of history having launched officially all the way back in 2003.
Skyrim's been out for less than a day, but fans have already gone through the .ini files looking for useful tweaks and fixes to the most common crashes and UI annoyances. We've compiled a selection of tweaks below from the Skyrim tweak thread on Reddit, the Skyrim forums and Tweak Guides.
These fixes will let you disable mouse smoothing, customize your field of view, disable Vsync, and correct a problem that causes crashes to desktop from the main menu screen just after you start the game. There are also a few .ini tweaks that make Skyrim look better.
Did the world need a live-action Skyrim trailer? Probably not. Is it a slightly better place now that it has one? Much as we're sure people will be shouting “They threw cash at that instead of fixing this entirely tolerable mud crab clipping issue?” after the game comes out, we're gonna have to go with an emphatic yes. People fleeing in terror, still-smoldering ash raining from the sky, and Puff, the special effects dragon? This trailer may be some kind of freakish media chimera, but we'll be damned if it doesn't pull it off with style. Check out the full thing after the break, and then catch yourself uttering the phrase “transmedia synergy” and have an existential breakdown.
If you're anything like the rest of the human race, you're probably chomping at the bit to get your hands on The Elder Scrolls V: Skyrim. That in mind, Bethesda's latest tantalizing batch of Skyrim eye (and eye only) candy should be considered the most heinous of torture tactics. The new footage is stuffed to the brim with a bit of everything – swordfighting, dual-wielding, spells of all shapes and propensities for causing hilarious ragdoll deaths, murky dungeons, and, of course, dragons. So obviously, it looks incredible. Almost makes up for the heart-shattering news that Bethesda passed on the rights to make Videogame of Thrones. Almost. Check out the full 20-minute behemoth after the break.
Ah, bugs. Whether you call them by their less colloquial name (glitches) or the thing you probably say when you encounter a particularly nasty one (“Son of a [thing that rhymes with glitch]"), they tend to rain on even the biggest games' parades. So, developers should squash 'em all and hope for the best, right? Wrong, says Skyrim director Todd Howard.
You can't knock Minecraft creator Notch for being unoriginal. First he, you know, created Minecraft, and now he's bringing BFGs to a word fight. That's right: he wants to end this whole “Scrolls” brouhaha by battling it out in Quake 3. Perhaps the most hilarious part of all, though? This is no laughing matter. On no uncertain terms, Notch has said that he's “serious” about this.