After months (years?) of rumors and whispers, it's finally official: Bethesda just announced that it's developing "Elder Scrolls Online," an MMO version of its much-beloved role playing series. Just scanning the press release's subject line sent butterflies fluttering through my stomach: can Bethesda take its superb single player universe online successfully, or will this prove to be a proverbial arrow in the knee for the series?
By now you've have had plenty of time to log significant hours into The Elder Scrolls V: Skyrim and may have even finished the main quest, but you've probably only scratched the surface of all there is to do. In case you were starting to lose motivation, Bethesda is working on a patch that, among other things, makes it much more satisfying to kill enemies.
We suppose you really can't teach an Elder Scroll new tricks. We have no idea what we actually mean by that, but it sounds nice enough when you consider that Zenimax hobbled out of the court room with a mean shiner after its first legal tussle with Minecraft creator Mojang. The tooth-and-nail battle over another word for paper is far from over, but Notch and co can now breathe a fair bit easier.