Deus Ex: Human Revolution is a wonderful game. It really, really is. Its out-of-nowhere boss fights, then, were like discovering a creamy filling of peanut butter and jelly inside your fully cooked lobster; they're jarring, miss the point entirely, and are probably – though we haven't tested this – largely inedible. So, what were they doing in such an otherwise carefully crafted game in the first place? Well, critics and gamers alike were baffled, but a video unearthed by Gameranx provides an answer redeemable for at least one (1) “Ah-hah!” In short: “We did the boss battles,” said the head of GRIP Entertainment. “I’m a shooter guy, coming into this not knowing a lot about the Deus Ex world.” That's, uh, wow. Some higher-up deserves a mechanically augmented slapping for that one. We've posted the full video after the break, just in case you're interested.
Oh how times have changed. Once upon a time – back when Facebook just sounded like some sort of incredibly painful mishap and people still ventured outside on rare occasions – Deus Ex was considered the pinnacle of everything PC gaming aspired to be. Yet here we are, slightly more than a decade later, living in a very different sort of dystopian future – one in which, at least, in the eyes of triple-A publishers, consoles are at the tippity top of the priority totem pole. And the kicker? As it turns out, the latest Deus Ex revival isn't exactly exempt from that rule.
After years upon years of watching and waiting, it's finally time... to wait a little longer. But now, there's at least a day to mark down on your cybernetic calendar implant that also doubles as a George Foreman grill.
We consider ourselves to be fairly complex individuals driven by an unfathomably intricate system of wants and needs – including the desire to succeed, chocolate, and chocolate – but it seems Eidos Montreal's solved our psychological puzzle. Simply mash together one storied franchise, one incredibly promising trailer and one unexpected delay, and – presto! – crushing depression.
Citing “harsh market feedback” on recent titles, publisher Square Enix has decided to push Deus Ex: Human Revolution into its next fiscal year, which means the cyberpunk shooter won't hit cyber-shelves until April 2011 at the absolute earliest.
Odds are, this stems from Final Fantasy XIV's cringe-inducing bellyflop of a landing and the publisher's fear of a repeat performance. There, especially, “harsh” is an understatement, and its developers are in a state of disaster control so intense you'd think the game recently suffered a Godzilla attack (which, incidentally, would make it so much better).
So basically, we can't blame Square Enix for delaying Deus Ex. Plus, there's no such thing as too much polish. But even in the face of such evidence, we can't squelch our inner five-year-old's screams of “I want it now!”