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Uh Redmond, you have a problem, and his name is Adam Orth...

Ten years ago a group of four
Blizzard's decision to add a real-money auction house to Diablo III prompted the developer to force users to have an active Internet connection in order to play, to cut back on possible fraud. This has caused much consternation amongst gamers. Another fraud-protection scheme has generated a new wave of anger as digital Diablo downloaders have found their games nerfed until Blizzard verifies the payment, which takes anywhere from one to three days. To make matters worse, a bug in a recent update dumps downloaders into the "Starter Edition" of the game until verification occurs.
Publishers are more than a little squeamish about ebooks, and lending ebooks doubly so. With that in mind, it’s not really a surprise that Penguin Books has decided to pull its content from OverDrive, the lending system used by over 7,500 libraries in the U.S.. Penguin previously removed its titles, only to bring them back a few days later. This time, however, the change is looking to be permanent.
DRM sucks. You know it, we know it, Gabe Newell and CD Projekt know it. Ubisoft apparently never got the memo however, and in the process of switching servers next week, the company will offer up yet another reason for DRM sucktitude. Thanks to that nasty always-on DRM, six games won't be playable whatsoever during the move -- single player included. Plenty of other games will have their multiplayer capabilities "impacted" during the transition, including console versions of the games.
If DRM was a Disney film character, it'd be Scar from The Lion King. It harms innocent folks, lets the riff-raff pillage and plunder as they please, and somehow magically causes widespread deforestation/drought over the course of a couple months. And yet, it's still king of the copy protection jungle – especially where developers like Ubisoft are concerned. So, what's wrong with the world? Paradox Interactive CEO Fred Wester thinks he knows, but that definitely doesn't mean he likes it.
We’ve almost completely given up discussing Ubisoft DRM here at Maximum PC, and with good reason. Just about every PC release seems to ship with some draconian and insanely punishing copy protection mechanism designed to drive paying customers insane. Anno 2070 was no different, releasing with an activation system that limited you to a total of 3 lifetime activations, ohh and upgrading your video card, as discovered by 








