PC gamers the world over face-palmed hard enough to create a seismic event when they heard that Ubisoft was planning to seriously cool Driver: San Francisco's engine with a heaping dose of its reviled “always on” DRM. There was anger, which led to hate, which... well, we wouldn't be surprised if a few new dark Jedi were born of this whole incident. Ubisoft, though, claims to have finally heard our plight. But has it? Has it really?
Well now, this is unfortunate. After Ubisoft's despicable “always on” DRM made its not-so-triumphant return in Driver: San Francisco, the world's entire supply of vaguely sensible people was forced to ask: “Why?” Why keep forcing such an obviously reviled substance down PC gamers' throats? Why turn a deaf ear when gamers are having children for the sole purpose of teaching them to curse your name? Well, because it works, apparently.