It's too bad for Take Two Interactive that Duke Nukem Forever couldn't live up to more than a decade of hype. Had the long awaited game been able to do so, Duke Nukem's lavish lifestyle, as portrayed by the first level of game play, would have been an extension of Take Two's financial success in the first quarter. Instead, DNF didn't become the best selling game of all time -- far from it -- and partially as a result, Take Two posted a net loss in its Q1 financial report.
Not even the completion of a game 14 years in the making was enough to stop both console and PC videogame sales from slipping in June. According to market research firm NPD Group, retail sales of videogame hardware, software, and accessories fell to $995 million in June 2011, down 10 percent from one year prior. Sales of just software tumbled 12 percent to $469.5 million, or 10 percent to $508.9 million when including PC games.
Anyone in need of a lesson in how not to use Twitter or any Web 2.0 outlet to promote a product, here it is. Following the backlash of bad and sometimes venomous reviews of Duke Nukem Forever, the game that, in a sense, has been 14 years in the making, Duke's PR team responded with a knee-jerk Twitter post essentially threatening to blacklist reviewers who were overly critical of DNF from receiving future games.
Duke Nukem's been out of bubble gum for over 13 years and it's safe to say he's long overdue to kick some ass. He'll get his chance to do that starting tomorrow, June 14th, when Duke Nukem Forever finally launches, and for those with the requisite hardware, you'll get to see him stomp on alien scum in 3D. That's because Nvidia today announced DNF will provide full support for its 3D Vision platform.
There's a reason your mother was always telling you to clean your room as a kid and to keep your things organized. She was training you for times like this when, after waiting more than a decade for a game you preordered, you'd be able to waltz into your local GameStop with receipt in hand and get your copy before everyone else. Yes folks, GameStop is honoring those preorders from long ago, provided you held onto the necessary paperwork.
We know, we know, as crazy and unfathomable as it sounds, Duke Nukem Forever's launch is being pushed back. Who would have guessed? Okay, so maybe everyone could have anticipated yet another delay, but at least this time it's only being held back a month and will ship in June (hopefully) instead of May, as originally planned (actually, it was originally supposed to ship over a decade ago). Still, we have to hand it to Gearbox for keeping a sense of humor about the whole thing, which is really all they can do given DNF's comical history of delays.
Duke Nukem fans owe Gearbox a Thank You card, because thanks to the Texas-based game development company, Duke Nukem Forever has morphed from arguably the most popular vaporware of all time to a game we now actually expect to ship on time (on time being 12+ years after the fact).
Still skeptical? After waiting more than a decade for a sequel, you should be. But to reaffirm that the game is on track, Gearbox is apparently taking DNF on a world tour starting with a live demo in Amsterdam.
Check out the 9 minute video below, just be warned this is Duke Nukem we're talking about, so it's probably not a good idea to click the play button at work or in front of small children. It has it all -- language, sexual content, violence, and of course drawing man parts on a dry erase board.
maximumpc: This really should be offered as a service; we'd subscribe. Not that we actually need it, of course. http://t.co/G4uB3RFfX08 hours 25 min ago
maximumpc: MSI is showing off its Z87 motherboards too - we can't wait to test all these new boards. http://t.co/PkFNjbWNWE9 hours 27 min ago
maximumpc: RT @TheModZoo: @maximumpc @Guides4Games, the TUF is a great canvas for personalizing your Motherboard... http://t.co/9CpsJJLNAf10 hours 50 min ago