Yes, a year has passed since we last feted our favorite pastime—PC gaming. In some ways it feels like it’s been much longer, so rich was the quantity and quality of titles that PC gamers had to choose from. That abundance served to make our job as awarders especially challenging. Nevertheless, we holed up in an office as we do every year and collectively reviewed the highlights and lowlights of the last year in PC gaming. Now it’s time for you to kick back and enjoy the spectacle that is Maximum PC’s 2011 Gaming Awards!
Nothing speaks to the power and flexibility of the PC platform quite like game modding. Dedicated groups of hardcore fans toil for months on end to bring us a massive offering of tweaks, rebalances, texture packs, content packs, and total conversions that improve, expand, and transform the games we love.
Ok, so 90% of mods are still about furries, 3d porn, and sticking Mario's head on Darth Vader's body. But when not about lust or rampant copyright infringement, mods offer some of the most unique and interesting content in gaming. Hit the jump for some of our favorite mods from recent gaming history.
Ever dreamed of a vacation on a tropical island paradise? Ever dreamed of a vacation consisting of bludgeoning, shattering, stabbing, slashing, shooting, burning, electrocuting, and exploding hordes of bathing-suit clad zombies? Well, then Techland's latest open-world first-person survival horror action RPG (whew) is perfect for you!
We have a feeling that someone sarcastically uttered the phrase “What could possibly go wrong?” before pressing Dead Island's big, red “launch on Steam” button, because how else could things have gone this wrong? Dead Island released in a fittingly festering state, ridden with wriggly, sometimes game-breaking bugs. After a bit of digging, intrepid Steam forum-goers discovered the culprit: a bit of game code that read “Xbox Live Submission Project Version.” Whoops.
The dead island of Dead Island’s open-world world is the fictional Banoi, and I totally would’ve booked a holiday to a place called Dead Island. Imagine how cool it’d sound at work? “How was your time on DEAD ISLAND, Rich?” “Pretty good: I had to work together with three friends to hold off a horde of shambling corpses, and we jury-rigged weapons out of machinery and tools left around the Palms Resort.” “Oh, cool! Can I see your photos?” “Sure, they’re IN THIS VERY POST.”