Elvis had a pink Cadillac, the delicious treat known as cotton candy is traditionally pink, and come September 21, 2010, you can show that you're a real gamer with a pink PlayStation DualShock 3 wireless controller.
The rumored controller is all but confirmed thanks to a pre-order page on Gamestop's website. And in case you're wondering who would want such a thing, Gamestop says "the stylish Candy Pink Dual Shock 3 wireless controller is perfect for female gamers and households with kids." Or as a complimentary accessory to go with your "Real Men Wear Pink" T-shirt.
The Candy Pink controller costs $55, the same as every other official PS3-manufactured controller runs, including blue, black, white, silver, and red.
As of Thursday this week, it's been 15 years since the original PlayStation console showed up on store shelves in North America, setting gamers back $299. That bought you a chunky console (though somewhat slim at the time) with a 32-bit RISC chip clocked at 33.9MHz, 2MB of RAM (1MB of video RAM), 16-bit sound, and a 3D engine capable of driving a 640x480 resolution, plus bragging rights over your friends who spent their allowance on the Sega Saturn.
By comparison, today's PlayStation 3 console comes with a Cell processor running at 3.2GHz, a GPU clocked at 550MHz, Full HD support, 256MB of main memory, another 256MB of video memory, up to 250GB of hard drive storage, Blu-ray support, and stereoscopic 3D support.
What will Sony's hardware look like in another 15 years? Who really knows, but in the meantime, Sony has put together a barebones PlayStation retrospective of the past decade and a half. You won't find a whole lot of details on the items mentioned, but hey, we're always down a for a quick stroll through memory lane.
Origin today unveiled "The Big O," the company's latest gaming rig that's as orgasmic (from a hardware standpoint) as it sounds. Not only will The Big O get frisky with any PC games you throw at it, but it also tosses monogamy out the window and pulls double duty as an Xbox 360 gaming console.
A baseline config includes a Danger Den Tower 21, Intel Core i7 930 processor overclocked to 4GHz, Rampage III Extreme Edition motherboard, two Nvidia GeForce GTX 480 graphics, 6GB of Corsair DDR3-1600 memory, two 50GB OCZ Vertex 2 SSDs flanked by a 2TB Western Digital hard drive, 1500W Silverstone PSU, Creative Fatal1ty soundcard, fan controller, LED lighting, liquid cooling all around, and of course Windows 7 Home Premium 64-bit. This little gem will set you back $7,700.
Upgrade options abound, and every Big O gaming PC comes with a liquid-cooled Xbox 360 slim console built in. Origin says you can even game on the Xbox 360 while your PC is busy dong whatever it is you have it doing, like Folding@Home, downloading torrents, ripping DVDs, etc.
Sony appears to be fighting a losing battle in preventing users from jailbreaking their PlayStation 3 consoles. In a recent Australian court ruling, a judge made permanent a previous ban on the distribution of the PSJailbreak dongle only to watch the software code behind a similar hack released for free into the wild. Naturally, Sony responded with a minor firmware update blocking these bits of code from working their mojo, but it's an ongoing cat and mouse game at best.
What we find most interesting, however, is how insanely easy it is to jailbreak a PS3. This is Sony's flagship console, after all, yet users have been able to jailbreak the device with everything from a Palm Pre to a calculator.
That's right, we said a calculator. Gizmodo has put together a collection of clips showing various devices cracking the PS3, and one of them includes the above mentioned hack (known as PSGroove) run from a TI-84. Pretty rad, no? Check it out below.
Sony has been teasing PlayStation 3 console owners that a firmware update slated for September would inject support for Blu-ray movies in 3D, but now it appears users will have a wait just a little longer. Citing un-named sources, Fudzilla says Sony has decided to push the update back a month.
There's no word on why the update is being pushed back until October, only that it is. When it does come, however, it will open the door to a variety of 3D rendering-related content, including 3D YouTube videos and PlayTV broadcasts. It's expected that the 3D upgrade will also support the add-on HDTV/DVR device Sony offers for the PS3.
A rescue effort is currently underway to drill through 2,300 feet of dirt and rock to extract 33 Chilean miners trapped below the surface of the earth. The miners have been stuck underground since August 5, and in a worst case scenario, it could take up to three or four months to get them out.
In the meantime, supplies are being snaked through a four-inch wide tube, things like shampoo, hot-weather clothes that help remove sweat, aluminum bed frames, food, lots of water water, and Sony PSPs.
That's right, Sony PSPs are being shuttled to the trapped miners, who are forced to cope with the mental hell that comes from being confined in a dark and dungy area below the earth with no restrooms. Other items being whisked down the rescue shaft include flashlights, playing cards, MP3 players, mini-TV projector, recorded soccer games, and possibly a cable to provide electrical power, which sure would make charging those PSPs a heckuva lot easier.
"We have to make sure the miners are physically and psychologically fit," said Minister of Health Jaime Manalich. "If they lose their mental balance, it could create panic and violence down there, and that would be a huge catastrophe."
It's entirely up to you whether or not take advantage of Gran Turismo 5's hard drive installation for the PlayStation 3 when it ships in November. The upshot to doing so is that the game supposedly runs much faster, but at the cost of 10GB of potentially precious hard drive space.
In a question and answer session via his Twitter feed, Gran Turismo head Kazunori Yamauchi revealed that the game will only require 256MB of space to get up and running, but for those who want a "smooth play experience," it's going to cost 10GB of space.
How much smoother GT5 will run with a full install remains to be seen, but it's something to consider if you own an older generation PS3 with a measly 20GB hard drive attached.
Microsoft's newer, slimmer Xbox 360 250GB console is fast becoming old news, except that up until now, the software giant hasn't been particularly willing to detail the system-on-a-chip (SoC) that powers the device.
Details of the SoC were unveiled at the Hot Chips symposium yesterday, and it was there that Microsoft showed off the inner workings of the 45nm part produced by IBM and GlobalFoundries. Even if you're not a console gamer, you have to appreciate that this is essentially the first mass-market, desktop chip to squeeze a CPU, GPU, memory, and I/O logic onto a single unit.
Microsoft's new SoC boasts 372 million transistors, which would have been much more impressive five years ago when the Xbox 360 first debuted. The 45nm chip realizes a more than 60 percent power savings over the original 90nm chip from 2005 and measures 50 percent smaller.
One interesting thing about the new design is the inclusion of a "FSB Replacement" block. IBM/GlobalFoundries could have just connected the GPU and GPU with a low-latency internal connection, but doing so would have made the new Xbox 360 faster than previous versions. The FSB Replacement block actually adds latency to the mix and introduces a performance hit to keep the new model from outpacing older versions.
We have to hand it to Zachariah Perry, a 19-year-old sculpture student, blogger, and the man behind one of the coolest Iron Man Xbox 360 mods we've ever seen.
Perry took a standard Falcon HDMI-based Xbox 360 console and outfitted it with an Arc Reactor with bright white LEDs. "Also there is a ring of light around the outside of the Arc Reactor that mimics the ring of light around the power button," Perry explains in his eBay auction.
Completing the ensemble is a matching red controller and a 120GB hard drive with a "Stark Industries" label. Plenty more pics can be found on Perry's blog here.
We have to give props to Ed Fries, the former vice president of Microsoft's game publishing division, for going out and not only recreating Halo for the Atari 2600, but for putting together an actual cartridge that's playable on the legacy console so many gamers grew up with.
Halo 2600, as it's aptly called, made its debut at the Classic Gaming Expo in Las Vegas this past weekend. It all started off as a simple project to help learn the system, but Fries took it a giant step further by turning it into an actual game with the goal of creating it using no more than 4 kilobytes of data.
The finished game plays something like a cross between "Adventure" and "Berzerk." You control Master Chief through 64 rooms with different enemies to shoot and items to pick up, culminating in a final boss battle.
Good luck trying to add Halo 2600 to your collection, though, as only about 100 cartridges were produced. If all you want to do is play the game, you can do so online for free at www.halo2600.com.