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Maximum IT
NewsRumor: Microsoft Planning Zune Software for Phones

File this away as a rumor until more details emerge, but for the time being, word on the web is that Microsoft is shopping for an ad agency to help launch and promote Zune for mobile phones. Codenamed 'Pink,' the project has made the rounds on the web before and refers to Zune software on mobile phones, which is somewhat less exciting than a Zunephone rumor coming true.

But is this all Microsoft has planned for Zune? As news site Engadget points out, "you don't audition three huge ad agencies just to launch a Zune app on busted ol' WinMo, so there could be something big cooking." Engadget surmises that we could end up seeing a consumer-oriented edition of Windows Mobile that integrates Zune services not just on the Zune HD, but on several third-party phones as well.

Any guesses as to what Microsoft is planning? Hit the jump and share post your predictions.

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NewsRIM Introduces Its First Flip Phone, Tries to Expand in Consumer Market

At this week’s CTIA trade show in San Francisco, Research in Motion, developer of the BlackBerry, announced the release of its first flip-design phone. Based on the candy-bar-style Pearl, the Pearl Flip 8220 will include a 240x320 primary display, a camera, music and video capabilities, and Wi-Fi. Like the Pearl, the Pearl Flip has been designed for the consumer market.  Instead of a full keyboard, the device includes two letters on each key and also has a trackball, similar to the Pearl’s. T-Mobile will be the exclusive carrier of the Pearl Flip in the United States. Although no street price or relapse date were provided at the show. It is widely expected that the Flip will be available by the holiday season.

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NewsQuakeCon 08: id Developing Two iPhone Games: One RPG, One a "Graphical Tour De Force"

In his QuakeCon 2008 keynote today, John Carmack stated that he thinks the iPhone developer's kit is much better than the ones for Java or Brew-based phones. In terms of pure graphics, the iPhone is roughly the equivalent of a Dreamcast, said Carmack. It's feature set and horsepower can deliver what gamers saw on the PS2 or original Xbox, especially since it has a lot of RAM.

Originally, Carmack contemplated porting Orcs and Elves for the iPhone, but he didn't want to devote 3 man-months to make it happen, when he wasn't sure the company could make the money back (Carmack estimated that only about 15% of the QuakeCon audience had iPhones). Instead, id has plans for two new iPhone games. One will be an RPG syle game, and the other a "graphical tour de force." This second game will be beyond anything you've seen on the PSP or Nintendo DS. No release date was announced for these tiles, only that they were in early development. 

Carmack's enthusiasm for for mobile gaming was readily apparent in his keynote. He's excited by the success of iPhone game sales, and hopes that the iPhone will drive other providers into making better hardware. 

For more QuakeCon coverage, check our keynote liveblog!

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