PC gamers (and PS4 players) get first dibs on Street Fighter V
Being a PC gamer doesn't come without the occasional indignity, likely crappy console ports and being left out of the equation altogether. Thankfully it's not always like that, and it certainly won't be that way when Street Fighter V comes out, or so it seems. How do we know? Capcom posted a game trailer revealing that Street Fighter V will launch exclusively to Windows PCs and the PlayStation 4.
Dark Souls is universally known as one of the most frustrating PC games out there, with grueling dungeons, frustrating enemies, and plenty of gory encounters. For that, it's loved by a hefty slice of the gaming community, especially PC players.
Possible spiritual successor to Mega Man coming to PC
Mega Man fans, rejoice! Keiji Inafune, creator of the iconic Blue Bomber, is taking to Kickstarter in order to bring his own game, Mighty No. 9, to fruition. The platformer, which Inafune wants to bring to PC, looks like an awesome amalgam of classic Mega Man action, modern art direction, and slick new stages.
The folks at Capcom sent us a note today to let us know that DmC: Devil May Cry will be available as a digital download for Windows PCs on January 25, 2013. It will feature full AMD support, including AMD Eyefinity multi-display technology and the ability to utilize multiple graphics cards in a CrossFire configuration. There will be no arbitrary maximum limitation on framerates, it just depends on what your hardware is capable of.
The Capcom Digital Collection is a marvelous medley of eight digital Capcom titles crammed into a single Xbox 360 disc. If you were to download these titles separately via Xbox Live Arcade (XBLA), it'd set you back a Benjamin (combined). The all encompassing disc will run $40, saving you 60 percent, and potentially some valuable hard disk space if you happen to be running low.
Capcom on Thursday said that Resident Evil 6 is in full development and scheduled for release on the Xbox 360 and PlayStation game consoles on November 20, 2012, "with a PC version to follow." The newest installment in the popular zombie franchise takes place ten years since the Raccoon City incident and will see Leon and Chris come together for the first time. They will also be joined by new characters, Capcom says.
Now this is different. A major publisher decided to cement-shoe its game with practically paralyzing DRM and... no, no, that's not the different part. See, instead of sticking its fingers in its ears, closing its eyes, and blindly charging forward, Capcom actually paid attention to its fans. Other publishers take note: this is how it's done.
For shame, Capcom. For shame. You promised us the world, and – just as we were ready to pull you close in a warm embrace – you E. Honda-palmed us in the gut with some truly atrocious DRM. And then, as we laid on the ground, clutching our mushified organs and gasping for air, you climbed into an escape helicopter with none other than Games for Windows Live. Please, Capcom, tell us this isn't what it looks like.
Historically, Japanese companies and the PC have gone together like Godzilla and human civilization, but that may well be, er, history if Capcom has anything to say about it. The Japanese giant has cast a favorable shadow on PC in recent years with games like Street Fighter IV and Dead Rising 2, but – according to senior vice president Christian Svensson – that's only the beginning.
Street Fighter IV's great and all, but the cool kids (by which we mean the ones that Tiger Uppercutted you so hard that your Internet connection dropped) have moved on to Super Street Fighter IV. As with previous “Super” editions of Street Fighter games, SSFIV packs a slightly larger wallop in the form of new fighters, stages, modes, and a number of balancing tweaks.
PC gamers, however, lost their SSFIV privileges when a few bad eggs ruined everything for the rest of the class. Big round of sarcastic applause for – of course – piracy!
Speaking with 4Gamer.net (translation via Gamasutra), producer Yoshinori Ono said that while Street Fighter IV's PC version actually sold fairly well, it was also "number one in piracy." Unless he's able to find an extremely powerful anti-piracy solution, he explained, SSFIV's staying locked up tight on consoles.
Being a PC gamer (or, we suppose, an early 1800s engineer), you probably just gave your typical answer to all of life's problems: Steam. Ono, however, isn't too hot on that idea, as he believes that kind of restriction is unfair to those without access to Steam.
Theoretically, though, anyone with access to an Internet-enabled PC can have Steam up-and-running in seconds, so we don't really understand Ono's logic. So instead, no one gets to play, because that makes perfect sense! Maybe pirates also stole Ono's basic reasoning abilities?