We loved the original Borderlands for all of its first-person-shooter action, varied gameplay (there was shooting people and driving over them, for example), and lots and lots of guns. In fact, the official claim from developer Gearbox Software was that the game offered 16,164,886 guns, which is almost as big as Gordon Mah Ung’s personal collection. Despite its glorious carnage, it also had a few glaring problems, foremost of which was a horrendous PC port that was so bad Gearbox publicly apologized (via a love letter written by the game’s annoying NPC Claptrap) and promised to make it right with Borderlands 2.
Note: This review was taken from the Holiday 2012 issue of the magazine.
If you watch a lot of videogame trailers and have vaguely functional ears, you may have noticed a certain oh-so-trendy sound wubbing its wubbable way into otherwise wub-free situations. So, naturally, it was only a matter of time until someone parodied it with a robot doing the Robot. Truth be told, we're surprised it took this long. Also presented for your consideration in this trailer: words like “Joypuke,” a brand new ninja character, and a September 18 release date. Basically, it's wonderful. Also, it may have given us a gentle inspiration nudge to center our next how-to around re-purposing boring old moons into nigh-omnipresent robot cannons. We're looking into the logistics, anyway. For now, though, the trailer's past our own sadly moon-robot-free borderland: the break.
After dropping enough hints to fill up the original Borderlands' entire gun roster, Gearbox has finally stopped being coy. Borderlands is officially getting a sequel. Will there be more guns? Click past the break for the shocking (read: not shocking) answer!