We can't help but feel for Fallout 3. When it's not having drugs pilfered right from under its nose, it's getting booted out of India. But, as the most oppressed and censored game since Barbie Murder Adventures (later toned down to the more family friendly Manhunt 2), it'd be anticlimactic if Fallout 3's launch week trotted in unhampered. Good thing, then, that Bethesda seems to have made one vocal Washington D.C. resident a little hot under the collar with a series of controversial promotional materials.
However, today's Fallout 3 ad removal is a tad perplexing, as it simply asks websites to cast all official Fallout 3 trailers into their Recycle Bins -- with no explicitly stated relation to the D.C. fiasco. Says the email from Bethesda marketing VP Pete Hines:
In connection with ESRB's advertising guidelines, you are instructed to remove immediately any of our Fallout 3 trailers from your website, pending further notice.
Thank you for your attention to this matter.
Our guess? Precautionary action -- brushing Fallout 3's "threatening" imagery under the rug to avoid more controversy. Great job on defending Bethesda's interests, though, (ESRB parent organization) ESA! So, who will the ESA tangle with next in its daring and valiant mission to "protect [game companies'] legal rights and legislative interests"? A quardiplegic kitten that licks people when its angry? An ally?
Well, avid addicts, so much for modding real drugs back into Fallout. In an interview with Rock Paper Shotgun, Bethesda VP of PR and marketing Pete Hines dropped a bomb, saying that mod tools aren't "on Bethesda's schedule right now."
"Folk probably took for granted that every time we make a game, there’s a mod tool," he said. "We explained to folk that it takes a lot of time and effort to get that tool ready for release, and it’s not on our schedule right now. We need to get the game done and out. It’s not to say we won’t do it. It’s that right now we have an enormous amount of work to do, for three platforms and all these different languages to get it out around the wall. Right now, we can’t say definitively 'there will be mod tools, and here is when they’ll be out.' That work remains to be done."
Don't worry, though. Bethesda doesn't plan on wringing your wallet dry with monetized DLC in place of a modding community. Hines did, however, applaud the idea (jokingly, we hope).
"That’s a good theory, by the way. And probably on some level it would work… but from our standpoint, whenever we do an Elder Scrolls game and release those mod tools, it takes a ton of work and effort. This is a bigger undertaking for us, and one we’ve not yet scheduled for."
"We have our own little blog we run from Bethesda, and every week we’re out there interviewing people from our mod community – so it’s clearly something we support, something we take interest in and something we place value in and spend a lot of time highlighting good mods. It’s just the tools take time. They don’t magically appear. Someone’s got to write help files for what all the scripts do, and get it released as a consumer product. Because it’s not in that state otherwise. Developers will make do with anything."
There those game developers go again -- wrecking things for everyone. How dare they?
Indignant rage aside, are you still excited about Fallout 3?
If you play vidoegames, there's something wrong with you.
No, no, not in the "And your face is dumb and those pants do, indeed, have people mistaking you for a land-walrus" sense; I mean that you're genuinely dissatisfied with some aspect of your life. At the very basest level, you're bored. Life, at the clock tick during which you choose to plop down with a controller, just isn't giving you the pulse-pounding rush you desire. That's a problem, and gaming is your escape.
Thus, we walk right into the term "escapism." The moment you hit the power button and leave a game world's towering doors swinging wide in your wake, your mid-level job, your annoying roommate, and your walrus-pants are all left pounding their fists on the other side.
But that's where our paths diverge.
For instance, my mind wanders when its juices aren't crashing toward one coherent goal. To properly leave my world behind, I need another established world to focus on. I need a game that'll pour so many thoughts into my mind that all of my real world baggage gets crowded out.
However, you might be different. You might enjoy sitting back, relaxing, and turning off all but your basest inhibitory functions. You might be a Nintendo fan. After all, who really wants to think after a tough day in the office?
So, when you're bitter, sore and nursing a severe case of the Mondays, which games help you escape? Do you kick back with something simple and fluffy, or do you absorb yourself in more complex fare?
Well, either way, today's Roundup is nearly guaranteed to slump your tensely hunched shoulders. Unless you're emotionally invested in the well-being of Ensemble Studios, Fallout 3's global censorship, or your inability to ever play Portal 2 as a result of the world's untimely end, this Roundup is like slipping into a steamy bath.
Gaming, in at least one major way, imitates real life -- and I hate it. Year after year, the game release schedule ebbs and flows with the prototypical real life schedule, and the end result isn't pretty. Spring is simple enough; summer is a time for basking and vacationing. But winter and fall make up for summer with gusto. Papers flutter about as work and/or school top-off on the overwhelming meter, family members get traded amongst households for myriad holiday celebrations, and nothing ever goes according to plan.
Meanwhile, spring showers usually herald games that winter and fall somehow missed, summer deludes us into getting excited about games like Too Human, and fall/winter try to cram as many games as possible into what little free time we have left over thanks to, you know, life. And guess what: everyone's favorite part of the cycle kicks off yet again in only a couple of weeks.
So, my question: as a result of the so-called "most wonderful time of the year," what games do you most regret having missed out on? Are there any games you plan on sacrificing for the greater good this year?
Sadly, if today's Roundup is any indication, don't count on a dam for the annual game flood any time soon. Inside, you'll find a concrete release date for Fallout 3, the first details about the greatly enhanced PC edition of GTA IV, and tons of other news nuggets in between. Give it a read after the break.
As gamers, we love our hobby; and as people, we love company. QuakeCon, of course, made that fact ridiculously obvious. Sure, the convention's glitz and glamour were nice, but gamers trekked out into Dallas' sweltering heat for one real purpose: to hang-out with other like-minded people.
But I saw plenty of that over the frag-tacular weekend. So now I'm curious: how do you guys deal with non-gamers? I imagine you interact with them on a regular basis, but do you surround yourself with them? Would you describe yourself as a normal, average-Joe who just happens to enjoy playing games, but generally falls in with most any crowd? Or do you proudly sport an "I Pwn Noobs" T-Shirt and expect your buddies to do the same? Sound off in the comments section.
Today's Roundup takes a look at how the industry's pulse-pounding pursuit of the elusive non-gamer is changing our beloved hobby. From the fall of the current five-year console cycle to Steve Jobs' apparent failure to "get" gaming, the industry is in for a wild ride. The twist? The ride has already begun. You'd best click "Read More" to continue.
The smell of gun powder hangs in the air, and E3's off to leisurely, jogging start. Since news is spewing out of the California-based trade show like lava from an active volcano, I'm going to focus on bigger stories that will appeal to Maximum PC users' more-refined palettes. So, with that said, read more to find out all about Portal's early return, Duke Nukem's new trilogy, and much, much more.
Today's Gaming Round-Up has more gob-smackin' trash talk than a night on Xbox Live -- and only half as many "Your mom" jokes per volume. Whether it's Bethesda flipping chairs in Diablo III's direction, a Pultizer Prize-winner saying GTA ain't so great, or Treyarch, well, apologizing, you'll have plenty to argue about after clicking past the break.