Posted 09/07/08 at 09:42:13 PM by Justin Kerr

It’s not unusual for tech companies to find themselves in legal hot water with governments, or their competitors. But this time AMD & Nvidia will face off in courts against we the consumers. AMD & Nvidia have been cited in a class action lawsuit filed in a California court alleging both companies of conspiring to commit price fixing. The plaintiffs identified as Jordan Walker and Michael Bensingor have named themselves, and anyone else who has ever been a customer of either company as the injured parties. According to the filing; "The Named Plaintiffs allege that, in violation of the federal antitrust laws, Nvidia and ATI conspired to fix, raise, maintain and stabilize prices of graphics processing chips and cards. The Named Plaintiffs also contend that Defendants unlawfully colluded to coordinate new product introductions." Further developments have been uncovered by Tom’s Hardware which was able to obtain legal documents as well as detailed email exchanges between the two GPU giants. Careful review of the emails doesn’t show any silver bullet, at least not to a layman. But in what is arguable a duopoly enviornment, it doesn’t take much to prove anti competitive behavior to the courts. The lawsuit seeks triple damages, legal fees, and any other incurred costs.
AMD & Nvidia customers who don’t wish to be represented in the lawsuit can opt out. Hit the jump to find out how.
Posted 09/01/08 at 09:00:30 PM by Mark Edward Soper

Tom's Hardware reports that AMD is set to launch the new ATI HD 4600 series of video cards on September 10. The HD 4600 is designed to compete with the GeForce 9500 series of video cards, and is expected to replace the ATI HD 3800 series.
HD 4670 versus HD 4650
The HD 4600 series, like the GT 9500 GT, provides best performance when used with GDDR3 memory, but will also be available with DDR3 and DDR2 memory. Cards based on the RV730XT GPU will be known as the HD 4670 (available in 1GB and 512MB RAM versions), while cards based on the slower RV730 Pro GPU will be known as the HD 4650 (available with 512MB of RAM).
Both GPUs will offer PCI Express 2.0 support, DirectX 10.1 support, physics and dynamic geometry acceleration, 24x CFAA technology, 128-bit memory bandwidth, HDCP support for full-quality HD playback, and CrossFire support. The HD 4670 has a power requirement of only 70 to 80 watts, while the HD 4650 requires only 50 to 55 watts, making them ideal for home theater systems.
Want to see more pictures of actual HD 4670 hardware? Join us after the jump for links.
Posted 08/27/08 at 10:02:49 PM by Mark Edward Soper

AMD, who's been looking for a buyer for its ATI digital TV business since earlier this year, has found a buyer: Broadcom, eWeek reports. Broadcom is paying AMD about $192.8 million in cash in the deal.
What is Broadcom getting? From the press release:
In connection with the transaction, approximately 530 members of AMD's dedicated DTV team, in addition to certain employees directly supporting this team, located in six primary design centers around the world, will be invited to join Broadcom. AMD's DTV product line includes all Xilleon integrated DTV processors and complete turnkey reference designs, as well as NXT receiver ICs, the Theater 300 DTV processor, and a line of panel processors that perform advanced motion compensation, frame rate conversion and scaling.
The acquisition of the former ATI DTV business looks like a win for both sides, according to analysts quoted by eWeek. Broadcom expands its already-impressive chipset portfolio (which is already way beyond the communication chips that inspired the company's name), while AMD is able to further concentrate on x86 processors and GPUs. Can Broadcom make it work, when AMD couldn't? According to EDN's Suzanne Deffree, "Broadcom is stellar at integrating in acquired companies. Its M&A skills are a big part of what have built the company into the top industry player it is today."
So, how do you feel about Broadcom's picking up the old ATI DTV biz? For your feedback opportunity, join us after the jump.
Posted 08/14/08 at 02:00:00 PM by Will Smith
Last month, we spent a ton of time talking about the efficiency and overall pixel-pushing prowess of ATI’s new GPU, so we won’t waste much ink on the subject here. Suffice it to say, the 4850 delivers enough power to drive your sweet, new 22-inch monitor at its native resolution.
The card’s silicon is equivalent to that of previous-gen high-end cards. It’s equipped with 512MB of GDDR3 memory running at 993MHz. Unlike the Radeon HD 4870 boards (which cost $100 more), the 4850 doesn’t sport GDDR5 (GDDR5 transfers twice as much data per clock cycle as GDDR3). The upshot? The HD 4850 has the slowest memory interface of any card in the current generation, and benchmarks show that—especially at high AA/anisotropic filtering levels.

Full review after the jump!
Posted 08/08/08 at 03:55:25 PM by Will Smith
Here’s the second part of our exclusive QuakeCon interview with John Carmack. In the first part of our conversation, Carmack discussed his hopes for Quake Live and the id Software’s new gaming direction in Rage. This time around, he gets more into the heady technical stuff with his thoughts on Nvidia’s CUDA, physics accelerators, general purpose computing, and ATI’s rumored Fusion technology. Here’s a snippet:
John Carmack – I was well known as not being a supporter of the PhysX accelerators. It’s always felt like a gimmicky plan with people setting up a company to be acquired. For years, the tack has been what do you do with any time Intel delivers something more with processors and more cores? It’s never really proven out right and there’re a lot of reasons for it.
For one thing you can’t scale AI and physics in general with your gameplay, while with graphics, you could scale. Without scaling, you can’t design a game that requires fancy AI and then turn off the fancy AI for the low end systems because practically that’s not possible. Similarly for physics, if it’s anything other than eye candy, you also can’t scale. If the building is going to fall down you need to know whether you’re going to be able to get past it on the high end or the low end.

Click through for the good stuff.
Posted 08/07/08 at 10:35:02 PM by Mark Edward Soper

Matrox's TripleHead2Go Digital Edition, which enables you to drive up to three digital monitors from a single DVI port, has just received a significant upgrade.
We last encountered TripleHead2Go Digital Edition in our January 2008 review of the Hypersonic Sonic Boom OCX flight simulator PC. Hypersonic used it to drive three 1280x1024 digital monitors for a 3840x1024 panoramic view of the wild blue virtual yonder.
So, what's new with TripleHead2Go Digital Edition? Now, you can run up to three widescreen displays at 1680x1050 or 1440x900 resolutions. 3x1680x150 gives you an eye-popping 5040x1050 desktop, while 3x1440x900 provides a slightly less stunning 4320x900 desktop (and, it also supports WXGA's 1366x768 resolution).
And, the best news is that you don't need to buy a new version of the external box: if your graphics card has an ATI or NVIDIA DirectX 10 GPU with the latest graphics driver and a dual-link DVI connector running on Windows XP or Vista, all you need to do is:
- Upgrade your TripleHead2Go Digital Edition's firmware to version 6.52 or later
- Install the GXM software suite 2.03.02 or later
- Choose your monitors' resolution from the display.
If you're not sure you're ready for the upgrade, the upgrade page also offers a link to the GXM System Compatibility Tool.
Like the sound of TripleHead2Go Digital Edition? Already using one? Your chance to sound off comes after the jump.
Posted 08/04/08 at 08:32:13 AM by Chris Moody
Okay, so maybe AMD/ATI has earned some crowing rights with it’s 4870 Radeon videocard. It’s not on top in terms of pure performance, but its price point is closer to the sweet spot than Nvidia’s top card and the upcoming 4870 X2 will beat out the single GPU GTX 280 for about the same money. AMD however, is choosing to crow about the reliability of its ATI Mobility Radeon saying that it won’t suffer from faulty packaging like the problems Nvidia mobile GPUs suffered from recently.
Xbitlabs quotes a statement they saw from AMD, “In the past couple of weeks there has been considerable media attention regarding product reliability of certain notebook GPU die/packaging material failures. AMD is pleased to reassure our customers that our ATI Mobility Radeon GPUs are not experiencing any such abnormal field failures”
ATI chose eutectic in its ASIC packaging process, because the alternative high-lead bumps were known to be more fragile and subject to field failure issues if not implemented correctly.
“Package reliability is a matter of overall design and implementation. Factors such as the power distribution in the design of the ASIC, bumping process, bumping material and the techniques used to adhere bumps to the wafer all play an important role in the reliability of the packaged part.” AMD’s statement goes on to say.
Nvidia has remained mum on AMD’s statement. Xbitlabs says Nvidia didn’t choose to comment on the story either.
ATI's statement is pretty concerning overall. Is Nvidia still using high-lead bumps and if so, what steps have they taken to ensure that we won't see a repeat of the issue? I hope they will choose to respond to ATI's statements and either own up to the problem and tell us they fixed it, or tell us what is really going on. The ostrich approach of burying their head in the sand and hoping it all goes away is only going to hurt them in the long run.
It’s beginning to sound like Nvidia has a bigger problem on their hands than was first supposed. Can we expect them to make this right for those users with the screwed up GPUs in their laptops or will they put the screws to them and let the users take the hit? Sound off below!

Posted 07/31/08 at 09:54:23 PM by Paul Lilly
Intel can not only lay claim as the current king of chip technology, but its upcoming Nehalem microarchitecture looks poised to keep the silicon studs on top of the competition well into 2009. AMD has yet to threaten Intel's position ever since Conroe, and while the company remains confident under Dirk Meyer as the new head honcho, it's still playing catch up to Intel's 45nm technology.
The situation gets a little more competitive when switching from CPUs to GPUs, and according to Tomshardware, sources at both ATI and Nvidia are saying they will each have a 40nm GPU manufacturing process by the first half of 2009, possibly to be unveiled at next year's CeBit.
Assuming either company meets their target, the accomplishment will unseat Intel as the technological leader in terms of the smallest chip structures, even if only for a short time. The road won't stop at Nehalem and Intel is already busy developing 32nm CPUs, which many expect to be shown off in prototype form at the company's spring development forum in H1 2009. Volume shipments could come as early as Q3 next year.
Even so, if 40nm GPUs materialize as reported, it will mark the first time GPUs will overtake CPUS in terms of production nodes. That won't necessarily make it a better chip, but you can expect plenty of fanfare should Nvidia and/or ATI dethrone the silicon king.
Le Roi est mort, vive le Roi?


