EA’s public relations team plays Spincity all weekend long.
SimCity made our list of “most anticipated games of 2013”, and with good reason. This PC reboot was not only long overdue, but the franchise itself is an all-time classic. We were confident Maxis was the studio to deliver a proper sequel, but the studio’s choice of an always online DRM solution has proven to be a complete disaster. Maximum PC online managing editor Jimmy Thang has criticized EA’s handling of the situation, and the company’s PR department has been pulling overtime trying to repair the games reputation.
Some people believe piracy has no negative effect on sales. I am not one of those people. So I sympathize with EA's desire to combat piracy with SimCity. However, I do not believe that requiring users to always be connected to EA's servers to be the best solution to the problem, especially when those servers come crashing down and prevent honest customers from playing legitimate copies of their game.