Posted 11/07/09 at 01:49:18 AM by Nathan Grayson

Warhammer Online’s making an offer you can’t refuse. And that’s not because you’ll be sleeping with either a) the fishes or b) a horse head if you turn it down. (At least, we don’t think so…) No, the offer’s allure stems from the fact that it’s completely free! And unending! How can you say “no” to that?
Ok, so there is a bit of a catch. While Warhammer Online’s free trial may have done away with that “10 days” nonsense, your character still goes back on the shelf once he/she reaches level ten. Also – presumably to prevent spam accounts – sending mail and selling items on the auction house is prohibited.
On the bright side, though, most of the game is streamed after you’ve bitten off an initial 1 GB chunk of data, so getting up and running is quick and simple. Almost as quick and simple as upgrading to a paid account!
Yeah, Mythic, was that good? Did we sell it well enough? Sure, we take check—Hey! Is that microphone still on?!
Posted 07/09/09 at 12:05:38 AM by Nathan Grayson

With Star Wars: The Old Republic making such lofty claims as being the Death Star to World of Warcraft’s Alderaan, many people forget that the upcoming MMO is actually BioWare’s first. Fortunately, the renowned RPG factory is no longer orchestrating the colossal space opera all by its lonesome. “Yeeeehaw,” we can only imagine Mythic screaming, shortly after the two developers’ recent merger. “BioWare, let’s blow this thing and go home!”
“Oh yeah, without a doubt,” BioWare co-founder Greg Zeschuk told Eurogamer when asked if Mythic would be lending some of its considerable MMO know-how to Star Wars: The Old Republic’s development.
Moreover, Zeschuk added that the two merged-but-still-somehow-independent companies have a lot to gain from swapping notes – not just for The Old Republic, but for Mythic’s games as well.
“I think we always have lots of opinions to share, Ray and I,” he said. “We've both played Warhammer, and actually I've still been playing it on and off for a while, so I think for us it's not too much a popularity boost as just the fact that we can probably bring perspectives to the table that will be new and perhaps helpful to the guys from Mythic in the same way from an online perspective they can certainly share with us.”
And so, the two companies lived happily ever after, developing games about endless slaughter in pursuit of loot and power. *Sniff* Brings a tear to the eye, doesn’t it?
Posted 03/17/09 at 02:20:42 AM by Nathan Grayson

Trying to decide whether to take another walk down the aisle with Warhammer Online or try your luck with a different MMO of equal value, but just can’t bring yourself to end this excruciatingly long game of eeny-meeny-miny-moe? Well, if giving you gifts can be equated with love – and we don’t see any reason why it shouldn’t be – then Mythic loves you more. Always remember that.
Why? The developer is now offering a Call to Arms re-enlistment program which – if you’ve gone astray from Warhammer’s flock – never gives you up and never lets you down with 10 free days of playtime, all the rested experience you accrued while you were pursuing other options, and “a unique quest chain with bonus reward items.” We don’t see any reason not to at least give it a shot.
So, you’ve caught, like, 30 tigers by their toes now. What’s it gonna be?
Posted 03/11/09 at 02:05:46 AM by Nathan Grayson

When worlds collide, things tend to end badly. Warhammer Online: Age of Reckoning tried to send its ragtag, wax-on, wax-off-trained team of novices against WoW’s dojo, and it lost more than a few teeth. And now, Warhammer’s taking one giant leap right into a different world: its own.
Mythic recently announced (and presumably carried out) mergers between 43 servers on the first ever MMO competitor on The Biggest Loser. Characters and items stored on closed servers were apparently transferred to pre-existing, less corpsified servers.
If your old server’s now hosting TF2 matches for angels, note that all of your character’s items, friend lists, guild info, and ignore lists should have transferred to your new server, while items listed for auction, guild alliances, and in-game mail and attachments, unfortunately, will forever languish in the Internet’s lost-and-found box.
(On the bright side, though, we just discovered that "server merger" is really fun to say. Try it. Hey, don't judge us; we're bloggers -- not grief counselors.)
So, for those among you whose entire world was destroyed, how are the new digs looking?
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