Depending on the manufacturer of your notebook, finding updated drivers can be somewhat of a pain. After all, we are assuming that searching through a tangled index of cryptic model numbers probably wasn’t the game you intended to play when you bought your gaming notebook. That’s why we are pleased to pass on the contents of a press release we received from Nvidia which is intended to spread the good news. Your laptop’s GPU drivers can now be obtained directly from Nvidia.com. Using a generic driver platform should allow notebook owners to receive much more timely updates similar to their desktop based brethren. As of right now, only owners of 7, 8, and 9 series GeForce chips as well as Quadro qualify for this offer, but it’s a great start.
To further sweeten the pot, owners of 8 and 9 series GeForce chips will be given both PhysX and CUDA support through the beta driver available. A WHQL certified driver is planned for release early next year. This will go a long way towards ensuring better compatibility on gaming laptops and is something I’m sure we would all like to see migrate to other hardware manufacturers.
While details on Nvidia’s latest dual GPU monster have been pretty scarce, we’ve finally unearthed some specifics on just what the card will be packing.
For starters, there will be a whopping 480 processor cores on the card itself. Alongside that, there’s 1792MB of total video memory to keep your world as vibrant as can be. And all this will be based off of a 55nm manufacturing process.
These specs are really just the tip of the iceberg, so if you want to get all the dirty details on the card, be sure and hit the jump (and ready your mouse wheel for some scrolling!).
So you opened your advent calendar today, and what did you find? A new episode of the No BS Podcast, of course. In our penultimate podcast of 2008, we find time to not care about Apple’s recent announcement that they’re pulling out of Macworld Expo, discuss the merits of Nvidia’s new Ion netbook platform, and speculate about what we’ll see at CES next month. Join the podcast gang as we send off this past year (next week is a special all-rant edition), visit the lab, and answer your tech questions.
Do you have a tech question? A comment? A tale of technological triumph? Just need to get something off your chest? A secret to share? Email us at email@example.com or call our 24-hour No BS Podcast hotline at 877.404.1337 x1337--operators are standing by. For the love of all that's holy people, if you guys don't start asking tech questions, we're going to change the name to the Nothing But Undead podcast...
It looks as though Nvidia will finally find its way into netbooks, and without using any strong arm tactics. The graphics chip maker announced plans to pair its GeForce 9400M chipset with Intel's Atom processor in a new netbook dubbed Ion.
Nvidia's 9400M GPU is the same one Apple chose to use in its refreshed MacBook line. From a performance standpoint, Nvidia says its 9400M offers 5x faster graphics and 10x faster video transcoding than a typical Atom-powered netbook, and is capable of playing full-spec 1080p high definition video. Nvidia also claims you'll be able to play popular games on the Ion platform, such as Call of Duty 4.
"NVIDIA's Ion Platform transforms Atom-based PCs into capable mainstream gaming platforms," said Mark Rein, vice president of Epic Games. "Epic is excited about the growth potential offered by these new affordable premium PCs."
In addition to gaming and high definition content, Ion will be capable of handling Vista's full user interface, as well as Microsoft's upcoming Windows 7.
Look for the new graphically supercharged netbooks to appear midway through 2009 "within $50" of standard netbook pricing, Gizmodo reports.
Earlier this month, rumors surfaced suggesting that Intel and Nvidia have been working together to enable Nvidia chipset support for the Atom platform. Asus, Gigabyte, and MSI were each said to be ready to take advantage of the possible collaboration. But the melding of an Nvidia foundation with Intel's Atom processor hasn't yet taken place, and now it appears Nvidia, who previously said it was taking a wait and see approach to the netbook market, is getting antsy to make something happen.
According to DigiTimes, Drew Henry, GM of Nvidia's MCP business, recently took a trip to Taiwan in an attempt to convince Taiwan PC makers to support forcing Intel to allow Nvidia's MCP7A and MCP79 chipsets into Atom platforms. Henry acknowledged the high price-to-performance ratio inherent with Atom processors, but said that limiting the chips to 945GSE and 945GC chipsets will stagnate future development.
With Intel seemingly in no hurry to bring Nvidia on board, Nvidia is pressuring PC makers into demanding that Intel sell them only CPUs instead of bundling CPUs and chipsets together.
Citing those always un-named sources (this time at graphics card makers), DigiTimes reports Nvidia will launch its next generation GT 300 GPU, a high end gaming chip, in the first quarter of 2009. The new part will be manufactured on a 55nm process, just as the company is also planning a 55nm refresh of its GTX 260 videocard.
DigiTimes also says Nvidia will show off a pair of new GT 200 videocards at CES next month. First on tap will be the GTX 295, which will consist of two 55nm GT 200 GPUs. The graphics card maker also plans to show its GTX 285, which will ship with a single GT 200 GPU. Core frequencies for both cards are expected to run 10 to 15 percent faster than existing Nvidia videocards, while also consuming 10 to 15 percent less power.
According to Valve’s November hardware report, a majority of you gamers using Steam are favoring Windows XP, Nvidia graphics cards and Intel processors.
These numbers come as very little surprise. Windows XP has remained dominant for gamers due to a lack of any significant DirectX 10 enabled titles, Nvidia has been heavily strutting their stuff in the graphics game and Intel is up to their usual, benchmark-crushing shenanigans.
The exact numbers show that there really is a startling majority. 70 percent of users were running Windows XP, 65 percent viewing on Nvidia, and 64 percent thinking with Intel.
Be sure to check out the survey yourself and check out what piece of the pie you reside in!
If you sometimes use your computer for something other than gaming, your ultra-powerful GPU might be twiddling its thumbs, waiting for some 3D deathmatches - until now. This week, Nvidia released the final 1.0 version of its OpenCL specification, which enables programmers to use the power of the GPU for general-purpose data crunching (aka General Purpose GPU or GPGPU). OpenCL enables programmers who aren't accustomed to shoving around vertices or telling hardware T&L registers what to do to write code for GPU execution without using OpenGL or DirectX commands.
Nvidia isn't exactly new to GPGPU, as its CUDA parallel processing architecture is somewhat similar to OpenCL. CUDA is currently supported by virtually all current GeForce, GeForce Mobile, and Quadro FX GPUs when equipped with at least 256MB of dedicated video memory.
To demonstrate the "Open" in OpenCL 1.0, Nvidia has worked closely with Apple Computer, which first proposed a parallel processing standard as part of its forthcoming Snow Leopard OS X release, with arch-rival ATI's parent company AMD, and with other partners including 3DLABS, Activision Blizzard, Apple, ARM, Barco, Broadcom, Codeplay, Electronic Arts, Ericsson, Freescale, HI, IBM, Intel Corporation, Imagination Technologies, Kestrel Institute, Motorola, Movidia, Nokia, NVIDIA, QNX, RapidMind, Samsung, Seaweed, TAKUMI, Texas Instruments and Umeå University.
So, who's managing the OpenCL standard, and what about Microsoft's rival DirectX 11 Compute standard? Updated 12-11-08:And, what class of computers can benefit from OpenCL coding?To learn more, and for your chance to sound off, join us after the jump.
According to Engadget, a pair of problems have popped up on Apple's refreshed MacBook line, the first of which has to do with maxing out the RAM. Some users have complained that running 4GB, whether it be from Apple or a third party, is turning their MacBooks and MacBook Pros into pricey paper weights. With 4GB of RAM installed, affected users claim their MacBooks suffer from random freezes and the only solution is to downgrade to 3GB or 2GB. Apple hasn't yet acknowledged any known issues with maxing out the RAM, but forum users aren't the only ones reporting problems - mobile technology blog site jkOnTheRun reports seeing the same thing.
The other issue rumored to be affecting Apple's new MacBooks comes from news and rumor site The Inquirer, who claims that the MacBook Pro's Nvidia 9600M GPU suffers from the same material defect that affected previous MacBook Pros equipped with Nvidia's 8600M GT GPU. As The Inq tells it, to see the problem:
"You would need to buy a MacBook off the shelf, disassemble it, desolder the chips, saw them in half, encase them in lucite, and run them through a scanning electron microscope equipped wiht an X-ray microanalysis system like this. This is exactly what we did."
The Inq posted several pics with accompanying analysis, which it claims proves that at least some current MacBooks are still using older Nvidia chips containing 'bad bumps,' which in the past has led to blank screens and other video errors in some cases.
Earlier this month Nvidia reiterated interest in the mini-laptop market, essentially saying it was taking a wait-and-see approach. The graphics chip maker must have liked what it has seen since then, because it appears the company isn't going to wait much longer.
According to DigiTimes, Intel and Nvidia are taking their suddenly cozy relationship into the netbook sector. The two, who just recently finally resolved a licensing dispute allowing SLI technology on Intel chipsets, are said to be working together to enable Nvidia chipset support for the Atom platform. If the rumor pans out, Nvidia's MCP7A chipset will be the first to support Atom processors, with Asus, Gigabyte, and MSI ready to take advantage of the collaboration.
Rumors of a partnership between Intel and Nvidia have been going on since last summer. At the time, Nvidia and VIA had entered into an alliance, leading many to speculate the move was intended to give Nvidia a bargaining chip in convincing Intel to let its Atom chip support Nvidia's MCP73 IGP chipset, or face stiff competition from what could be a potent VIA Nano platform.
No matter what prompted the change of heart, this partnership can be viewed as another major win for Nvidia, who has had a tumultuous year. But more recently, the company has managed to wiggle its way into Apple's refreshed MacBook line, and now appears to be in position to profit from one of the few markets withstanding the global economic storm.