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ColumnsThe Game Boy: Why Gamers Need to Wise Up and Realize That “Streamlined” Doesn’t Mean “Dumbed-Down”

Listening to many gamers and critics prattle on about Mass Effect 2 is kind of like listening to a teenager talk about their first love. The game, they say, can do no wrong. It’s a pure, perhaps even blind sort of love, and at first glance, it’s well-deserved. But no videogame – no matter how much of its dialogue is delivered in Martin Sheen’s seductively raspy warble – is perfect. Problem is, many of Mass Effect 2’s detractors are picking on the wrong “flaw.”

For Mass Effect 2, the word of the day that’s got nitpickers screaming like they’re on an episode of Pee-Wee’s Playhouse is “streamlined.” Or, in many cases, its more derogatory cousin: “dumbed-down.” “Mass Effect 2’s not even an RPG anymore,” many of them hoot and holler. “It’s just a shooter with RPG elements!” Now, ignoring the fact that large chunks of Mass Effect 2 see Shepard holstering his sticks and stones in favor of words so that the player can -- you know -- play a role, streamlining the game’s combat doesn’t diminish its effect. In fact, I’d even argue that it allows for greater strategic depth. Problem is, many gamers still cling to dusty, archaic notions of what certain genres should be, which – in my opinion – is keeping those genres stuck firmly in the Stone Age.

Read the rest after the break!

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ColumnsThe Game Boy: No Use Reloading Your Last Save Over Spilt Milk

I’m a few loose ends away from wrapping up Mass Effect 2, and that terrifies me.

I know, I know. I shouldn’t be so frightened. I’ve turned the galaxy upside-down, shaking loose its roughest, toughest customers and sweeping them right onto my ship. My crew and I have fought back-to-back time and time again, leaving robots, aliens, and entire mercenary organizations battered and bloody in our wakes. But it’s not my crew I’m worried about. It’s me.


I mean, let’s be honest here: the term “suicide mission” doesn’t inspire much optimism. And here we are, betting the whole space farm on those abysmal odds anyway. But whatever, right? Mass Effect 3’s already been announced. Unless the game’s actually a bouquet of colorful Game Over screens, I’m pretty sure we’ve got this one in the bag. We may as well be running a victory lap at this point.

However, we’ve got one more major factor working against us – one that not even the great, no-longer-late Shepard has taken into account: I, the player, am not reloading a previous save if things go awry.

Click past the break for the rest!

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ReviewsMass Effect 2

In some ways, Mass Effect 2 is the anti-Dragon Age. Whereas Bioware’s other RPG is an overwhelmingly expansive epic that consumes serious role-players, this sci-fi sequel (part two of a planned trilogy) is a cinematic adventure that propels players through its character-driven story with a sense of urgency. In that sense, it never feels like the same game Bioware released only two months ago, and surpasses the original Mass Effect in its ability to draw you into its mythology. 

Like the first game, Mass Effect 2 is equal parts Roddenberry and Lucas—a space saga that combines the interplanetary politics and heroic adventuring of Star Trek with the gritty personality and blaster-duels of Star Wars.

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NewsRumor: Mass Effect 2 to Receive Massive Amounts of DLC

The original Mass Effect rocked our socks. Its DLC, though? Not so much. Fortunately, if a Microsoft Expert Zone retailer quiz is to be believed, BioWare’s making up for Mass Effect’s DLC deficiency in a big way with Mass Effect 2.

According to the quiz, planned content includes “episodic combat via DLC, weapon and armor packs, new downloadable characters for the campaign experience, new downloadable worlds, as well as full campaign expansions for download.”

Here’s hoping that BioWare doesn’t also take the EA Renegade route and peddle things like cheat codes and cosmetic upgrades for exorbitant prices.”Exorbitant,” in this case, meaning “anything other than free.”

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NewsMass Effect 2 Gets Late January Release Date

BioWare’s finally pegged Mass Effect 2 with a concrete release date and, well, early 2010’s beginning to look a lot like Christmas. Joining games like BioShock 2, Splinter Cell: Conviction, and Max Payne 3, ME2 has relocated from the twilight of 2009 to the dawn of 2010. More specifically, the game’s dropping on January 26.

BioWare and EA have also decided to sweeten the pot with some particularly potent preorder bonuses. Preorder from GameStop and you’ll score two in-game items, the Terminus Armor and the M-90 Blackstorm Heavy Weapon. Or, if you put down money on ME2 at any other brick-and-mortar outlets, the Inferno Armor is yours to keep.

The one thing we can’t procure by preordering, though? More time. Dragon Age: Origins, BioWare’s latest 100-hour jaunt into the realm of swords ‘n’ sorcery, is coming out in November. With Mass Effect 2 now making landfall in January, that’s two BioWare RPGs within three months. What to do? Hmmm.

Guess we’ll just have to spend even more time playing videogames. What a shame.

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NewsCan’t Wait for Mass Effect 2? Good, Because You Won’t Have to

After launching to much fanfare on the Xbox 360, the original Mass Effect disengaged its warp drive and sort of just floated over the PC. Granted, we were given a nice, long laundry list of improvements for our troubles, but still, we’d rather have gotten our shiny new game when it was still shiny and new. Fortunately, though, Mass Effect 2’s PC edition is launching day-and-date with its Xbox counterpart, BioWare said in an interview with VG247.

“This time round, doing it at the same time for a [simultaneous-ship], we can control the differences much more smoothly because it’s the same team building it now,” said Mass Effect 2 associate producer Jesse Houston.

“We learned a lot from building the PC version before, and having built it six months later there was a big difference. So we actually took what we learned from PC and put it back into 360. Fundamentally, we want you to have the same gameplay experience, but just with the difference in controls.”

Both versions of Mass Effect 2 launch this spring. Which is a shame for Microsoft, really, because we would’ve bought 360 Xbox 360s if it meant being able to play this game. Oh well, we're sure they’ll catch us the next time we’re willing to spend $72,000 on a single game. Yep. No biggie.

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ColumnsThe Game Boy: How Hardcore Gamers Wrecked My E3

There was something different about this year’s E3. Ok, aside from the 30,000 or so extra people and the occasional, chuckle-inducing swine flu masks strapped to the faces of germophobic show-goers. It was something subtle – invisible, even – but it happened with a great deal of frequency.

It was cheering.

Clapping, laughter, excitement. By and large, at this year’s show, people really, really liked what they saw. This should be a good thing, but in my cranky, cantankerous opinion, it’s not. Why? Because every last cheer, whistle, and imitation air horn blast sounded in raucous approval of the status quo. Another FPS. Another God of War clone. “Our game is a lot like Half-Life, but mixed with Halo,” developers would cheerily exclaim, bathing in the glow of audience members’ beaming smiles.

From me, however, E3’s flood of samey shooters and risk-free sequels elicited only one reaction: a quiet cry of “Down with the hardcore.” Allow me to explain.
 
As I mentioned earlier, most every big ticket title at this year’s E3 was some sort of rehash, sequel, or clone. Here’s a quick list of particularly obvious offenders: Modern Warfare 2, BioShock 2, Left 4 Dead 2, Halo: ODST, Halo: Reach, Dante’s Inferno, Metal Gear Solid: Rising, Assassin’s Creed 2, Crysis 2, Mass Effect 2, Alpha Protocol, etc, etc, etc. That’s not to say that my fanboy froth isn’t overflowing for many of those games; it is. I came away from E3 jumpy (though that might’ve been the fault of LA’s less-than-friendly neighborhoods) and excited as could be. However, I’m excited for me. Right now. I’m not, however, excited for the future of the gaming industry.

Read on to find out about the dark times ahead.

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NewsFirst Mass Effect 2 Trailer Says R.I.P. Commander Shepard

The original Mass Effect may still be priming the DLC buffet for one or two more bites, but that isn’t stopping BioWare from slipping gamers a small dose of its sequel.

The trailer in question can be seen here, and – for those who are deathly afraid of even the remote possibility of a Rickroll and would rather not click that link – not-so-vaguely suggests that Commander Shepard (your main guy or gal in Mass Effect) suffered a quick and clean off-screen death. And a permanent one at that – not simply due to bad camera angles.
 
But, to be honest, we’re thinking the rumors of Shepard’s death have been greatly exaggerated, mostly because the only other tidbit BioWare’s dropped concerning 2Mass2Furious involves reusing save files from Mass Effect – probably for stat boosts, character profiles, and other such pieces of space bling. Otherwise, BioWare could’ve tossed in a few “So, how about that one guy who saved the universe that one time?” questions, ala Knights of the Old Republic 2, and called it a day.

So, what do you think?

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