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ReviewsTom Clancy's H.A.W.X.

Despite what you see in the screenshots in this review, H.A.W.X. is as much a flight simulator as Burnout Paradise is a driving sim. Ubisoft’s latest liberty with the Tom Clancy franchise is more akin to Descent or Wing Commander than it is to Microsoft’s Flight Simulator X. It’s an arcade shooter that cares more about maintaining a high explosion-per-minute ratio than realism or even proper physics. That means fighter jets with 200-plus capacity payloads, a dearth of takeoffs and landings, and an army of AI-controlled enemy units that are more than willing to fly straight into your missiles for the greater pyrotechnic glory.

As David Crenshaw, former leader of the Air Force’s elite H.A.W.X. squadron, you’ve now turned to the private sector to pay the bills and catch the thrills. In the first half of the game, Artemis Global Security hires you to guard oil refineries and bomb military bases for the highest bidder, which—shocker—eventually has you at odds with the U.S. government. Ever the patriot, this twist sends you back into the arms of Uncle Sam and you spend the rest of the game defending America from an all-out invasion.

 

 

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