Posted 05/17/09 at 01:55:16 AM by Nathan Grayson

When STALKER first came out, it was kinda buggy. For some, that’s a no-fly zone for the almighty wallet. Understandable. Then the game got patched, but, you know, $50 is still a pretty sizeable chunk of change. So you decided to skip out on it again. “Later,” you probably thought. That’s fine too.
Now, though, there are no excuses.
STALKER: Shadow of Chernobyl – one of the most underrated open world shooters of recent years – is completely free. Go to Gametap, download, and enjoy. That’s roughly two mouse clicks between the haves and have-nots. Even your mother could do that. Do you want to be laughed at for being less computer-literate than your mother? Didn’t think so.
Ok. That’s the end of our spiel. Have at it.
Posted 01/21/09 at 12:21:26 AM by Nathan Grayson

GameTap, for those unfamiliar, is a self-described “games on demand service” that zaps thousands of games – some aged and impenetrable, others still warm and wrapped in soggy design document – straight to your PC. It’s pretty neat! However, if you’re just now finding out about the goose that lays golden games, please refrain from getting too excited; GameTap’s vaunted free games section won’t be quite the looker it once was come next week. Said GameTap’s official blog:
“As many of you know, over the past year or so we’ve released well over one hundred games for free, in order to entice people to sample what GameTap has to offer and, hopefully, subscribe to our service. This strategy has worked incredibly well for us, and now we’re ready to move on.”
“Starting next week, we’re going to return a large chunk of our free games back to the Gold vault. They will still be available, but only to GameTap Gold subscribers.”
97 games, including heavy-hitters like Deus Ex, Psychonauts and, well, Daikatana (there’s always a silver lining) will be yanked out of the pet shop window, bringing Gametap’s free section down to a comparatively paltry 40. Weekly trials of select games will also be available.
So then, does this turn of events have you unbolting the padlock on your credit card, or does GameTap have some ‘splainin’ to do?
Posted 08/06/08 at 07:07:00 PM by Nathan Grayson
During my many years of Taekwondo training (no, really) I've seen a fair share of faux-martial artists come and go. Not all of them were masters of the ol' chop-socky, but that doesn't mean they weren't good company. One of those long-since retired combatants was big into games, so naturally, we hit it off. In between feasting on one another's punches and kicks, we talked about all of the latest releases -- mostly on the PC. But, in one major way, we were different: I purchased; he pirated.
Of course, he had a reason. PC games can sometimes be buggy and unreliable -- even going so far as to not run on certain PCs. He raked in torrents as "extended demos," and presumably purchased the games he liked. Even so, I'm not sure if I agreed with his methods. After all, isn't that what regular demos are for? Plus, I never really got the impression that he actually followed through with step two of his little plan.
So, question of the day: Do you pirate games? If so, what's your justification? Do you even call it "pirating"? Don't worry, I'm merely asking as a discussion question -- not to judge anyone.
Today's Roundup contains a few possible methods of diverting cash back into the pockets of those who create games, though I'd wager none of the wannabe saviors really have a concrete idea of how they're going to end the Yarr-ing menace once and for all. On one had, Microsoft sees downloads usurping retail's throne in the near future, which could create an iTunes-like situation for the gaming industry. On the other hand, Turner has decided to toss GameTap to the curb like a box of unwanted kittens (an $18 million box of kittens), so obviously not all is well in the realm of downloadable games. Read about all of that and more after the break.

Posted 07/22/08 at 06:35:00 PM by Nathan Grayson
Better late than never, right? That seems to be what roughly half of you think about GFW Live finally ditching its subscription fee. The remaining half, then, think Microsoft wizened up too late in the game, and that Steam has already taken home the gold. Personally, I have to say that dropping the fee was a smart move, but it's what Microsoft does next that'll really count. Will they add features that differentiate GFW Live from other services, or was today's announcement just lip service to keep the unwashed masses from becoming belligerent?
Luckily, today's Roundup will provide you with instant gratification where Microsoft couldn't. Whether you're looking for humbled admittances from Nintendo, excellent new titles on Gametap, or proof that the PS3 is actually front-runner in the console wars, the Roundup has you covered.

Posted 07/03/08 at 08:36:17 PM by Nathan Grayson
Each day, some big-wig exec says PC gaming is writhing on the ground, scrambling towards the light. Generally, I just scoff and log back in to the 10 million person chatroom that is World of Warcraft. But what about when someone who I actually respect utters the dreaded D-word? Well, I scoff at them in article form, and what better platform to use than the Roundup? Hit the ever-present "read more" link to read all about the aforementioned exec, as well as topics ranging from Gametap to Led Zeppelin, and a few things in-between.

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