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 <title>CES 2009 Keynote Liveblog</title>
 <link>http://www.maximumpc.com/article/features/ces2009_keynote</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;  Team Maximum PC is here at the Venetian hotel/casino in Las Vegas, attending the Microsoft CES keynote. This will be the first keynote since Bill Gate&#039;s retirement, and Steve &amp;quot;Developers! Developers! Developers!&amp;quot; Ballmer is filling in to kick off the conference. This is Microsoft&#039;s chance to wow techies after Apple dropped the ball yesterday with its decidedly unspectacular MacWorld keynote. Windows 7 will undoubtedly be the hot topic of tonight&#039;s presentation, but we&#039;re hoping for a few surprises as well. Ballmer has also historically been an energetic and entertaining speaker, so we know we&#039;re in for a good show, at least. Keep your eyes peeled on MaximumPC.com and this liveblog page for all the latest updates!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Important: Log into your Maximumpc.com account for instant updates as we post them. Otherwise, there might be a slight delay before you see the latest liveblog update.  &lt;/strong&gt;&lt;/p&gt;
&lt;div style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;/files/u17625/ballmer.jpg&quot; width=&quot;415&quot; height=&quot;252&quot; /&gt;&lt;/div&gt;
&lt;p&gt;7:51 - Oh shit, they&#039;re making us listen to tripod again. RUN! &lt;/p&gt;
&lt;p&gt;7:50 - There&#039;s a 1mm flexible active display on the stage. it&#039;s similar to an e-Ink display. hopefully something you can roll up into your backpack. This is how Ballmer wants to read in the future. I&#039;m ready for that too. The thing in the lower left corner of the shot below is the e-ink flexible display. RAD.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0083.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt; Looks like that&#039;s it. Good night and good luck guys. We&#039;ll add a full gallery of shots in a bit. &lt;/p&gt;
&lt;p&gt;7:45 - Janet is showing a digital anatomy textbook that&#039;s pulling the info it displays from the Cloud (I guess that means the internet). she can zoom and see a full 3D model of the human body. This is pretty cool. She said &amp;quot;the cloud&amp;quot; again. &lt;/p&gt;
&lt;p&gt;There&#039;s an animation showing what synapse firing actually looks like. This tech demo looks more like something that was Hollywood&#039;d than a actual tech demo. &lt;/p&gt;
&lt;p&gt;The document is using semantic analysis to determine what she&#039;s looking at, what&#039;s part of her classwork, etc.There&#039;s an unbelieveable knowledge tree of everything she&#039;s ever used here. It&#039;s kind of like that Visual Thesaurus app, or the musicplasma thing that was hot on the internet a few years ago. &lt;/p&gt;
&lt;p&gt;More in a moment. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0071.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0076.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;7:40 - Robbie Bach has left the stage. My ass is numb from sitting here for so long.&amp;quot;The TV screen will not be left behind from the kind of innovation that&#039;s coming&amp;quot;. Is this the big reveal of something amazing? Steve says we&#039;re on the cusp of a revolution in technology. Moore&#039;s Law has morphed from a world that delivers more speed to a world that delivers more processors. This is tough to do, but the industry can do it. Screens and displays will be everywhere. HD displays are getting cheaper, lighter and more portable. PCs, phones, TVs, and other devices wll become a single platform for creating experiences. Apps will automatically adjust to the capabilites of the devices you run them on. Software will learn what you like and predict your needs. Your software will know what to do to prep you for a biz trip - book hotel, air, etc. I think someone at Microsoft has been talking to William Gibson. &lt;/p&gt;
&lt;p&gt;Janet Galore is coming up to tell us what Microsoft Research has been up to next. &lt;/p&gt;
&lt;p&gt;7:38  - The kid doing the KODU demo (Sparrow) is hardcore with the radial menus. I forget how awesome they are if they&#039;re fast enough that you can actually use them. She was using the radial menus to adjust items in her game world. These are incredibly deep radial menus, compared to other apps. This is a pretty impressive tool, and she&#039;s controlling it entirely using the Xbox controller. There are lots of little games in the world, &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0064.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;7:35 - Looking at the Xbox Netflix queue, and looking at 30 Rock in Netflix. He&#039;s going to watch episode 2, and we&#039;re going to stream it in realtime. You can do this today, although I&#039;m not sure if it&#039;s in HD. 12,000 TV shows and movies available via Netflix. The fast forward dialog is really neat, but it&#039;s not anything new. You can do this today. He has a phone that you can get on Windows Mobile total access that will  let you control your queue on Windows Mobile today. it&#039;s like iFlix on the iPhone. Essentially, the phone is the selection device for the stuff in the queue. &lt;/p&gt;
&lt;p&gt;Microsoft is winning in music games. I can attest to this, we play a lot of Rock Band on Xbox Live at the Smith house. Xbox Live accounts for 80% of song downloads on all platforms. Artists are using this as a way to introduce new music and expand their audiences. &lt;/p&gt;
&lt;p&gt;KODU is a way for kids and others to create their own games on Xbox Live and share them wtih other people. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0051.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0059.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;7:30 -This spring, Microsot will launch Xbox Live Primetime. Scheduled times to play games with your friends.  &lt;/p&gt;
&lt;p&gt;It looks like they&#039;re going to have real, human hosts to host these games. The 1vs100 host seems to actually be talking to Robbie. I wonder if it will really work like this when it goes live. &lt;/p&gt;
&lt;p&gt;Netflix is on the screen... More on that in a moment. &lt;/p&gt;
&lt;p&gt;7:25 - Talking about Halo now. Do you guys care about Halo? Post in the comments if you do. Average players put in 150 hours of Halo on Xbox Live.Halo Wars will be out Feb 28, and will be rated T. There will be a demo on Feb 5. &lt;/p&gt;
&lt;p&gt;Halo 3 ODST will ship this fall. It&#039;s a more traditional Halo game, with new characters, new scenarios, etc. This is in 2009, so it should be a good year for Xbox again. &lt;/p&gt;
&lt;p&gt;New Xbox Experience (NXE) has increased downloads 60%. 10B hours of gameplay and interaction on the service. The NXE includes avatars now. They&#039;re &amp;quot;virtual yous&amp;quot; not virtual Miis :) 33% more friends now than people had prior to the NXE launch. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0048.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;7:20 -  Robbie Back is on the stage. (He&#039;s the president of the entertainment division, including Xbox and other cool stuff).&lt;/p&gt;
&lt;p&gt; &lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0047.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;quot;Entertainment is at its best when you share the experience.&amp;quot; Last year, Robbie has a Ford car on stage, when they introduced Sync. They&#039;re continuing big work with Ford, including Sync with TellMe built into it. Sync is pretty cool, I&#039;ve used it. I like it. &lt;/p&gt;
&lt;p&gt;Zune had a great year. They won critics over, and the new software&#039;s pretty good. 2M people on Zune Social. They drove innovation with subscriptions. &lt;/p&gt;
&lt;p&gt;10M unique users a month using Media Center to access entertainment on their PCs. Average session time is about 90 mintes, coincidentally, the length of most feature length movies.  2.5M people world wide subscribed to MS MediaRoom. They&#039;re adding PVR stuff to MediaRoom, without requiring recording. There will be interactive apps that will appear on your TV. This is really not exciting stuff.&lt;/p&gt;
&lt;p&gt;Xbox is the big success story for 2008. It was the best holiday for Xbox, and best year ever. 28M consoles, with more games bought on Xbox than any other platform. They&#039;re sub-$200 first too. Momentum will accelerate for Xbox. Xbox Live has 17M members (70% growth). &lt;/p&gt;
&lt;p&gt;7:15 - Tripod is on stage. We&#039;ll take a moment to enjoy their musical stylings while we fill in some back pics.&lt;/p&gt;
&lt;p&gt;PS. They&#039;re making save point jokes. They&#039;re pretty funny, but I think the bar at CES is pretty low :) &lt;/p&gt;
&lt;p&gt; &lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0044.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt;&lt;/p&gt;
&lt;p&gt;7:12 - On the right side of a hotmail message, there&#039;s a quick add pane, for resturants. It made it really easy to add the search results she wanted in an email. The What&#039;s New feed is being pulled into the services you use the most - hotmail, messenger, the homepage, and mobile.  One more thing - her favorite new feature in messenger. She&#039;s recorded a video user tile. There are Dynamic Display pictures, so her user tile changes to match the emoticon. At the bottom of the pane, there&#039;s a tip about mortgage rates dropping to 5.23%. Next up, Robbie Back &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0043.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;7:10 - She&#039;s talking about touch now, which is built into the DNA of Windows 7. There are multiple gestures that are built into Microsoft apps, and the APIs are easy to integrate, she says. &lt;/p&gt;
&lt;p&gt;Next up, mobile. Flash is built into the next version of Windows mobile, so she can watch hamster on a piano. Right on the phone.Now she&#039;s showing us a Samsung camera with a panoramic photo that it stitches together using software. it has a thing on the HUD that steers the direction she should point the camera. From the phone she was able to upload it to the net on the fly.&lt;/p&gt;
&lt;p&gt;IE8 and Windows Live go together well. &amp;quot;Communicating and Sharing&amp;quot;. People complain about being overloaded, with too many places to keep up with (Youtube, Flickr, Twitter, Facebook, etc). Windows Live pull all the info from your contacts here. IE8 has context sensitive options for text on the page, so you can translate in the page on the fly and see what happens. These are called accelerators. Clicking through to photos seems to let you  see slideshows and all sorts of other stuff. They seem to have social partnerships with pretty much everyone who has an API.&lt;/p&gt;
&lt;p&gt;Next up Hotmail! &lt;/p&gt;
&lt;p&gt;7:05 - Jumplist are accessible off of the Taskbar, they put app-specific recent options in the UI in a very accessible way. this is something that seems very power user-y for a demo.  Next, she&#039;s talking about home networks - 50% of households in the US have more than 1 PC. In Windows 7, Homegroup will setup a home network in 3 steps, giving you easy access to other PCs and devices, without fooling with user accounts and permissions. She can access other PCs and play music, view photos, etc. She can control playback on multiple devices, I assume using UPNP or something.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0037.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;7:00 - Partners have sold more than 20M Windows Mobile phones. Verizon will offer Live Search on all phones in the US. Is that really a good feature? I wonder if the facebook integration means that the Windows address book will pull from Facebook. Now Charlotte Jones is demoing Winodws 7, Windows Live, and Windows Mobile. Robbie Back - from the entertainment group will be after her. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0034.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;She&#039;s talking about Life Wihtout Walls. Her desktop has a bunch of windows open, between 5 and 15 for a typical user. IT&#039;s easier to move between them on the taskbar. This is something that crrently sucks on pretty much every OS, including OS X. Lower right corner lets you peek through the windows and see your desktop. You can move around your PC quicker and easier.  &lt;/p&gt;
&lt;p align=&quot;left&quot;&gt;6:58 - Windows Live Essentials - Mail, Messenger, Phone - available worldwide, and works on everything XP, Vista, and Windows 7 Beta. Partnership with Facebook. Will deliver the best social experience wiht half a billion Windows Live users. Facebook stuff will audomatically be published to Windows Live if you want. Windows Live Essentials will be on all Dell&#039;s consumer and SMB PCs. &lt;/p&gt;
&lt;p&gt;7:00 - The things that made Windows work, the &amp;quot;special sauce&amp;quot;. Microsoft is going to break down barriers and transform what Windows is. It&#039;s going to move from a PC operating system to all sorts of other stuff in the cloud, on mobile, and in embedded. He&#039;s excited about Windows 7. They&#039;re saying it&#039;s going to be the best version of Windows ever. They always say that though.&lt;/p&gt;
&lt;p&gt;Windows 7 will make everyday tasks faster, easier, boot more quickly, have longer battery life, and fewer alerts. It wll make your media better. It will enable cool new user interface stuff, like touch. Beta is being released today, TechNet and MSDN customers can get Windows 7 right now. 2 days from now the beta will be available online for all users. &lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;6:50 - Windows is the thing that&#039;s going to make all this happen. Windows is the language that more than 1B people speak, in every culture around the world. Windows is nothing without the hardware it runs on. They&#039;re trying to bring that same synergy to phones by working with the incredible folks in the hardware ecosystem. They&#039;re rolling a video with all the phones and PCs now. The laptops they&#039;re showing are a veritable best and worst of PC design. I love using novel materials in PCs, but some of these simply don&#039;t make sense. The new HTC high-resolution Windows Mobile phones look promising. I can&#039;t wait to see how ifast it&#039;s running on the show floor tomorrow. Steve&#039;s talking about how there are really PCs at every price point and for every budget. That, I think we can all agree on. Steve is a PC, and proud of it.&lt;/p&gt;
&lt;p&gt;Next up, the future of Windows &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0019.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0017.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt; &lt;/p&gt;
&lt;p&gt;6:45 - The big message seems to be that they have work to do to bring computing to everyone in the world. TVs should be computers, convergence is a word he&#039;s used a lot. Tech is converging on three screens: the phone, the PC, and the TV. They&#039;re becoming a single seamless ecosystem. 1B mobile phones are sold each year, and they&#039;re the first computing experience for most people. Smart phones will make up 50% of the mobile phone market. The TV is the oldest screen. The resolution is better, but the capabilities are the same. TVs will be more connected and capable, and the boundary between TV and computer will dissolve. The second thing they&#039;re working on is sound and visual interfaces for these devices. Speech, gestures, handwriting will become normal way of interaction. Keyboaard and mouse aren&#039;t going away, but everything&#039;s going to become more natural. Final opportunity is connected interface. Most of your electronics are disconnected: phone, camera, web, are all separate. That&#039;s starting to change, but it&#039;s going to get better still More in a sec. &lt;/p&gt;
&lt;p&gt;6:40 - Here comes Steve! He&#039;s talking about Bill&#039;s transition, and the charity work that the Gates Foundation does.They&#039;s showing screens from the next version of Windows Mobile as an aside. It looks very slick. He&#039;s going to talk about the economy, the computer industry, and the prospects for the next year. &amp;quot;We&#039;re all feeling it, and it&#039;s impact will be with us for some time.&amp;quot; Steve sounds like he&#039;s yelling. I guess this is the way he always sounds. The message is that we shouldn&#039;t scale back our optimism or innovation. &amp;quot;Digital lives will only continue to get richer&amp;quot;  &lt;/p&gt;
&lt;p&gt; &lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0013.JPG&quot; /&gt;&lt;/p&gt;
&lt;p&gt;6:35 - Steve Ballmer&#039;s up next. We&#039;re watching another video, this time featuring happy looking people using computers set to uptempo club music. &lt;/p&gt;
&lt;p&gt;6:25 - The best beatboxers I&#039;ve ever seen are on stage now. Surprisingly, I&#039;m not being facetious. They&#039;re integrating CES into their art, which has made them about 30% less entertaining. They video that&#039;s running in the background is pretty impressive. People walk from screen to screen, everything&#039;s all sync&#039;d up and stuff.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://dl.maximumpc.com/CES09/IMG_0004.JPG&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt;&lt;/p&gt;
&lt;p&gt;The president of the CEA is onstage now. Be back in a moment.
&lt;p&gt; 6:16 -- Keynote begins in 15 mintues! We&#039;re here!&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u17625/IMG_7857.jpg&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u17625/IMG_7872.jpg&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u17625/IMG_7912.jpg&quot; width=&quot;415&quot; height=&quot;276&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
</description>
 <comments>http://www.maximumpc.com/article/features/ces2009_keynote#comments</comments>
 <category domain="http://www.maximumpc.com/taxonomy/term/31">Features</category>
 <category domain="http://www.maximumpc.com/geek_tested/ces">CES</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/6355">CES2009</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/6368">consumer electronics show</category>
 <category domain="http://www.maximumpc.com/geek_tested/features">features</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3797">liveblog</category>
 <category domain="http://www.maximumpc.com/geek_tested/microsoft">microsoft</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/2917">steve ballmer</category>
 <category domain="http://www.maximumpc.com/geek_tested/windows">windows</category>
 <pubDate>Wed, 07 Jan 2009 20:30:00 -0600</pubDate>
 <dc:creator>Will Smith</dc:creator>
 <guid isPermaLink="false">4784 at http://www.maximumpc.com</guid>
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<item>
 <title>Maximum PC&#039;s CES 2009 Coverage Begins Now!</title>
 <link>http://www.maximumpc.com/article/news/maximum_pcs_ces_2009_coverage_begins_now</link>
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Priority=&quot;39&quot; Name=&quot;toc 7&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 8&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 9&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;35&quot; QFormat=&quot;true&quot; Name=&quot;caption&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;10&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Title&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; Name=&quot;Default Paragraph Font&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;11&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtitle&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;22&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Strong&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;20&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Emphasis&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;59&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Table Grid&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Placeholder Text&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;No Spacing&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Revision&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;34&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;List Paragraph&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;29&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Quote&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;30&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Quote&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;    UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot;/&gt; 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&lt;p class=&quot;MsoNormal&quot;&gt;Good afternoon, Maximum PC faithful! Our away team just touched down in Las Vegas, where they’re going to be covering all the PC-related news that comes out of CES. This means that you can expect plenty of updates from the floor, hands on reports and exclusive pictures from our correspondents out there in the nerd holyland.&lt;/p&gt;
&lt;p class=&quot;MsoNormal&quot;&gt;Of special interest will be &lt;a href=&quot;/article/features/ces2009_keynote&quot;&gt;Will’s liveblog of tonight’s Microsoft keynote presentation&lt;/a&gt;. If you want to hear all of the tantalizing details the very second they fall from Steve Ballmer’s lips, make sure you tune in.&lt;/p&gt;
&lt;p class=&quot;MsoNormal&quot;&gt;There’s going to be a lot of exciting news over the next couple of days, so make sure to check &lt;a href=&quot;/tags/CES2009&quot;&gt;our CES coverage&lt;/a&gt; frequently.&lt;/p&gt;
&lt;p class=&quot;MsoNormal&quot; align=&quot;center&quot;&gt;&lt;img src=&quot;/files/u57670/ces_logo.jpg&quot; width=&quot;415&quot; height=&quot;262&quot; /&gt; &lt;/p&gt;
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 <comments>http://www.maximumpc.com/article/news/maximum_pcs_ces_2009_coverage_begins_now#comments</comments>
 <category domain="http://www.maximumpc.com/article_type/news_amp_views">News</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/6355">CES2009</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3797">liveblog</category>
 <pubDate>Wed, 07 Jan 2009 19:00:00 -0600</pubDate>
 <dc:creator>The Maximum PC Staff</dc:creator>
 <guid isPermaLink="false">4781 at http://www.maximumpc.com</guid>
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<item>
 <title>E3 2008: EA Press Conference; Sims 3 Announced, id Partners with EA to Publish Rage, and More!</title>
 <link>http://www.maximumpc.com/article/features/e3_2008_ea_press_conference_sims_3_announced_and_more</link>
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&lt;td&gt;  digg_url = &#039;digg.com/gaming_news/Left4Dead_Characters_Revamped_Photos_and_Details_Revealed/blog&#039;;       &lt;/td&gt;
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&lt;p&gt;We just arrived at the EA press conference at the Orpheum theater. Lots of news being released, including the announcement of Sims 3, coming out in 2009. Click through for our liveblog!&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;3:13 PM&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;Sims 3 announced. Every object in the game will be customizable and editable. Persistance in the entier Sims world. Anaolgy is that the old Sims games kept you trapped inside the house, new one will open the doors. &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;3:18 PM &lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;Dead Space: Demo of the game. No HUD. Third person horror action. Large hulking beast on four legs comes rushing in. Issac&#039;s weaon has a 3d-heads up display. The beast is emiting fire as the hero shoots off parts of its limbs. Circle strafing around it as the beast rushes. A freeze type blash temporarily stunns it. The fight is going on for over 2 minutes now. Still plenty of body parts to shoot off. Finally finishes it off. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/dead_space_1.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt;Takes an elevator up. 3-laser beam tracking gun armed.  Long organic arm comes out of the wall. Grabs Issac&#039;s leg. He shoots with his pistol as he&#039;s being dragged. Gets up. The arm comes back and grabs his face. Pulls him into the wall. Awesome! &lt;/p&gt;
&lt;p&gt;Avail Oct 21st on PC, 360, and PS3.  &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/dead_space_dudes.jpg&quot; /&gt; &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;3:24 PM&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;Patrick Soderlund. EA European Studios&lt;/p&gt;
&lt;p&gt;Mirror&#039;s Edge: Being demoed on the PS3. Developed at DICE. Starts gameplay. On rooftop. No HUD again. Looks like the same demo we saw at GDC. Faith, the lead character, running across a rooftop. Watching through her eyes. Pipes glow bright red to give you direction (runner&#039;s vision). Balancing on pipes to walk between skyscrapers. Faith makes a long jump and latches onto another pipe on the side of a wall. &lt;/p&gt;
&lt;p&gt;Runs inside a building. Indoor puzzle. Have to reach a vent shaft high above. Makes several jumps and grabs to reach. Drops down the vent. Faces four cops, who fire at her. Faith runs up a stairwell and out on the rooftop.  News helicopter hovering outside, covering the chase.&lt;/p&gt;
&lt;p&gt;Faith slows down time using &amp;quot;reaction time.&amp;quot; Leaps acros more rooftops. Slides into the feet of an enemy, knocking them down. Grabs another one by the gun, and disarms. You can complete the entire game without firing a single bullet (tied to achievement). Sees another runner jumping across rooftops. Goal is to deliver a package to this runner, Celeste. &lt;/p&gt;
&lt;p&gt;Guards catch up with Faith again. No way off that roof -- it&#039;s too high up.  Faith jumps and grabs the helicopter, sees her reflection in skyscraper windows.  &lt;/p&gt;
&lt;p&gt;New gameplay trailer. New environments. Sliding on water underground in sewers. Knocking guards out with their shotguns. Lots of industrial buildings and warehouses. She doesn&#039;t fire a single shot the entire time. &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt; 3:34 PM&lt;/strong&gt;&lt;br /&gt; &lt;/h3&gt;
&lt;p&gt; Will Wright goes up on stage! He&#039;s wearing a &amp;quot;Save SETI&amp;quot;  t-shirt. &lt;/p&gt;
&lt;p&gt;Spore is the intersection of Science and Creativity. Venn diagram explanation. &lt;/p&gt;
&lt;p&gt;Spre Creature Creator -- 1 million new creatures uploaded in a week. Blew away expectations. They have 1,756,000 creatures on Sporedatabase right now. 18 days. More creatures in Spore than known number of species on Earth. &lt;/p&gt;
&lt;p&gt;Spore fans = 38% God!  &lt;/p&gt;
&lt;p&gt;Very surprised by what fans could do. robots and humans. not intended, but fans did it anyway. creepy things. They even made vehicles. &lt;/p&gt;
&lt;p&gt;Even celebrities haved used it. Richard Branson, Melissa Joan Hart, etc.   &lt;/p&gt;
&lt;p&gt;Partnerships with SETI and National Geogrphic announced.   &lt;/p&gt;
&lt;p&gt;New gameplay trailer: takes you from microbe to galaxy. Basically says you&#039;re God. You guide these creatures through their entire evolution and cultural development. &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;3:45 PM &lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt; Peter Moore is up. EA Sports. Starts with NBA LIVE 09 demo. Game now features &amp;quot;Dynamic DNA&amp;quot;&lt;/p&gt;
&lt;p&gt;Updates player stats every day of the season, after every game. New Instant Replay and DNA Scouting Report features seen in the pause menu. New connected experiences for the online gamer. &lt;/p&gt;
&lt;p&gt;Now announcing new Wii sports games. &amp;quot;All Play&amp;quot; branding. More accessible for new gamers.&lt;/p&gt;
&lt;p&gt;Demo with Tiger Woods. 28 total players. Peter Moore plays with &amp;quot;All Play&amp;quot; turned on, turns off higher difficulty settings so you don&#039;t have to worrk about wind, etc.  Gets a really close shot. Makes a joke about at least not accidentally pausing the game. Scores a birdie.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/golflady2.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt;Playing with advanced mode on, Natalie Gulbis scores a bogey. Crowd cheers anyway. &lt;/p&gt;
&lt;p&gt; Five All Play games coming out this summer and fall.  &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt; 4:02 PM&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;John Pleasant, EA Redwood Shores&lt;/p&gt;
&lt;p&gt;Lots of marketing speak, talking about the direction of the company. Giving users what they want, when they want it. etc etc. &lt;/p&gt;
&lt;p&gt;Introducing some colleagues who&#039;re driving this consumer experience. &lt;/p&gt;
&lt;p&gt;EA Online Group: Nanea Reeves. Talking about EA online technologies. Spore, Battlefield Heroes. Just rolled out Nucleus. EA&#039;s persona/gamer profile for their games. Reputation, stats, scores. Stored in the cloud. Buddy lists. Works on mobile phones. Tied to micro-transactions. Battlefield Heroes and Sims. Live in 30 countries. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/battlefield_heroes.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt;Integrated into 25 EA titles by the end of 2009.  &lt;/p&gt;
&lt;p&gt;Sean Fanning (Napster guy) gtalking about Rupture.  &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/fanning_2.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt;Social Achievements. You can challenge friends to complete certain achievements, or create new achievements (ie. achieve certain score over one weekend). open API for developers. Games can export game data to variety of formats.  &lt;/p&gt;
&lt;p&gt;More details at www.rupture.com/developers &lt;/p&gt;
&lt;p&gt;Travis Boatman, EA Mobile &lt;/p&gt;
&lt;p&gt;iPhone games. App store is exciting for them. Touch screen allowed them to innovate with Tetris. Touch mode to slow down the game. &lt;/p&gt;
&lt;p&gt;Also taking advantage of the accelerometer. Ie. in Spore Microbe action game.  Makes the game easy to play. Adding accelerometer support to Scrabble game. &lt;/p&gt;
&lt;p&gt;Wifi support for Scrabble. Multiplayer scrabble with friends.  &lt;/p&gt;
&lt;p&gt;3D engines used for Tiger Woods PGA 09 and Spore for iPhone. Gameplay trailers shown.  &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;4:11 PM&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;Greg Zeschuk, Bioware&lt;/p&gt;
&lt;p&gt;Dragon Age Origins, Spiritual successor to Balder&#039;s Gate&lt;/p&gt;
&lt;p&gt;Your personal origin story is how the world sees you, and the lense through how you see the world.  &lt;/p&gt;
&lt;p&gt;Trailer shown: Looks like LOTR high fantasy. Golden and silver armor. Animals with tatoos. humans facing off against orc army in the rain. Hounds are unleashed.  Massive armies charge. Fireballs and flaming arrhows launch in the air. One of the most epic battles I&#039;ve seen rendered in real-time. Huge horned monster grabs a human and screams in his face. &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt; 4:14 PM&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt; Game Newell, Valve &lt;/p&gt;
&lt;p&gt;Left4Dead. First person co-op horror survival game.  &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/left4dead.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt; AI Director.  Big chunk of AI code. Game plays different every time. Directo creates the drama in real-time. Monitors player experience (health, aiming) and changes the pace of the game. &lt;/p&gt;
&lt;p&gt;Demo: Gas Station level. Two different groups. Group 1: Beaten up, playing poorly. Film grain to create cinematic feel. &lt;/p&gt;
&lt;p&gt;Second group: Smoth going, playing well, lots of health and ammo. Outcome: Much more challenging encounter. Many more zombies. Huge explosion. Entire gas station is blown up. Bigger payoff as reward. &lt;/p&gt;
&lt;p&gt; Tf2 taught them a lot about L4D development.  &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/l4dcharacter4.jpg&quot; /&gt;  &lt;img src=&quot;/files/u7/l4dcharacter3.jpg&quot; /&gt;  &lt;img src=&quot;/files/u7/l4dcharacter2.jpg&quot; /&gt;  &lt;img src=&quot;/files/u7/l4dcharacter1a.jpg&quot; /&gt;  &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/l4dcharacter1.jpg&quot; width=&quot;100&quot; height=&quot;207&quot; /&gt;  &lt;/p&gt;
&lt;p&gt;Completely new survivor designs. Looks more realisitc. Still one girl, three guys. African american wearing a white shirt and tie, with blood. Old vetern guy with white hair. Biker guy is now gone.  &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/l4dgunfight.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt;Gameplay trailer: Game looks much better than when we saw it last . Lots of rain and advanced lighting effects. Exploding zombies. Chatter between survivors. They shoot down a boss infected. Very cinematic.  &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/left4dead3.jpg&quot; /&gt; &lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;4:21 PM&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;John Carmack, id Software&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/rage7_3.jpg&quot; width=&quot;415&quot; height=&quot;254&quot; /&gt; &lt;/p&gt;
&lt;p&gt;id Software now teamed up with EA through EA Partners. Probably the same deal as Valve. Marketing muscle, but remaining independent. &lt;/p&gt;
&lt;p&gt;New Rage Trailer: Buggy driving into a fortress. Dusty terrain. Inhabitants wearing goggles and covering their faces. Semi-steampunk like. Mutants wielding bones swipe at you. Messed up faces. Looks like the big giant guy from the Goonies. More variety of colors than last year. Not just brown anymore. Impressive, but short. More Rage info at Quakecon. &lt;/p&gt;
&lt;p&gt; &lt;img src=&quot;/files/u7/rage6_0.jpg&quot; /&gt;&lt;img src=&quot;/files/u7/rage5.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/rage4.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/rage3.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/files/u7/rage2.jpg&quot; /&gt; &lt;/p&gt;
&lt;p&gt; &lt;img src=&quot;/files/u7/rage1.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;And that&#039;s it! Check back for updated info and photos.  &lt;/p&gt;
</description>
 <comments>http://www.maximumpc.com/article/features/e3_2008_ea_press_conference_sims_3_announced_and_more#comments</comments>
 <category domain="http://www.maximumpc.com/taxonomy/term/31">Features</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3799">dead space</category>
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 <category domain="http://www.maximumpc.com/geek_tested/ea">EA</category>
 <category domain="http://www.maximumpc.com/geek_tested/gaming">gaming</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3809">john carmark</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3810">left4dead</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3797">liveblog</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3800">mirror&amp;#039;s edge</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3796">press conference</category>
 <category domain="http://www.maximumpc.com/geek_tested/rage">Rage</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3798">sims 3</category>
 <category domain="http://www.maximumpc.com/geek_tested/software">Software</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3564">spore</category>
 <category domain="http://www.maximumpc.com/geek_tested/valve">Valve</category>
 <category domain="http://www.maximumpc.com/taxonomy/term/3801">will wright</category>
 <pubDate>Mon, 14 Jul 2008 18:23:19 -0500</pubDate>
 <dc:creator>Norman Chan</dc:creator>
 <guid isPermaLink="false">2739 at http://www.maximumpc.com</guid>
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