And we feel the need to clarify that we're not being literal with that headline, seeing as a certain other game recently attempted to enter geosynchronous orbit because, well, marketers do the darndest things. At any rate, Ken Levine's magical/society-damning cloud adventure now has an official release date of October 16. This is, of course, a reason to get obnoxiously excited, seeing as the game's mix of character interaction, high-flying combat, and higher-flying steampunk nightmare birds has looked positively excellent so far. Also, 1999 mode strikes us as an interesting alternative approach to difficulty, even if we'll go skydiving without a parachute before we acknowledge 1999 as “old-school.” That's just... wrong.
Firaxis may have forced the world to do a collective spit-take when it took up the reins on a new strategy-focused XCOM, but that doesn't mean Civilization's been overrun by aliens – figuratively speaking. (That is, however, precisely what it means in the literal sense.) The god king of historical turn-based tactics recently announced Civilization V: Gods and Kings, which will focus on religion and espionage, as well as a smattering of other goodies.
We know, we know, as crazy and unfathomable as it sounds, Duke Nukem Forever's launch is being pushed back. Who would have guessed? Okay, so maybe everyone could have anticipated yet another delay, but at least this time it's only being held back a month and will ship in June (hopefully) instead of May, as originally planned (actually, it was originally supposed to ship over a decade ago). Still, we have to hand it to Gearbox for keeping a sense of humor about the whole thing, which is really all they can do given DNF's comical history of delays.
After hearing that 2K had quietly held BioShock 2's PC DLC's head underwater until the bubbles stopped, some of you may very well have considered establishing your own undersea utopia – but for PC gamers instead of psychologically unhinged geniuses. Fortunately, that prohibitively expensive plan will no longer be necessary, as the PC gaming community has managed to pull the best possible kind of “would you kindly?” on 2K.
“When we announced that Protector Trials and Minerva’s Den would not be coming out for the PC due to technical and timing issues, we received a lot of feedback (much of it understandably expressing disappointment and anger) about our decision,” 2K’s Elizabeth Tobey in a post on the official 2K forums.
“However, one of the core principles of the 2K Games community is to keep an open dialogue with gamers and listen to what they have to say. We are a company of gamers making awesome experiences for gamers - and given the conversations we've had over the past two weeks, we've decided to go back and finish the PC patch and Protector Trials.”
But those are just the warm-ups. The real main event, of course, is Minerva's Den, which many have hailed as the best piece of single-player DLC to drop this year. Unfortunately, we're not exactly looking at a quick cut-and-paste job with this one.
“When we stopped development on Minerva's Den, it was not in a workable state and needed significantly more dev time to complete. As of now, we are not certain how much longer it would take to complete the project to our standards, but we have reallocated resources to work on completing the project so PC gamers can have this experience in Rapture along with 360 and PS3 owners,” Tobey explained.
Really, that's all we can ask for, and we very much like what we're hearing. 2K, consider this the beginning of a cautiously optimistic friendship.
BioShock 2 may not have made quite the splash that its predecessor did, but we thought it was just as good – maybe better, in some ways. So it’s with a heavy heart and a dejected, Big-Daddy-like wail that we bring you word that BioShock 2’s DLC won’t be riding the bathysphere over to PC.
“We will also not be offering Protector Trials and Minerva’s Den on the PC in the future – and I want to say that I’m sorry for the disappointment this will cause to PC players out there. As always, if any of these issues change in the future, I will update you guys first, but at this point in time I don’t want to make you wait any longer and these are the most definite answers I have and you guys should deem them final decisions,” a 2K spokesperson wrote on the game’s official message boards.
The worst part? Minerva’s Den has been hailed by many as some of the most interesting single-player DLC of the year. But here we are, stuck out in a cold rain of the same old level and weapon packs while console players are snuggled up nice and warm with BioShock 2’s offerings. It ain’t right, we tell ya! It just ain’t right.