Rumor: Lag Proving a Buzz-Kill for Natal?

Paul Lilly

Microsoft's Project Natal looks to make air guitar a bona fide gaming skill, as well as all kinds of gestures applicable to a "controller-free gaming and entertainment experience." But before Natal can get to that point, developers have to resolve a potentially crippling issue with latency, says news and rumor site Fudzilla.

Citing sources who "wish to remain nameless," Fudzilla says Natal's sensor-based control scheme could suffer from lag as much as .08 seconds to .12 seconds, most often hovering around .10 seconds. That might not sound like much, but it's enough to create tracking problems for fast paced titles.

Keep in mind that Natal hasn't shipped yet so there's still plenty of time to iron this and any other bugs out. Playing the part of Pessimistic Patty, Fudzilla says even while development continues, "it is doubtful that [the lag issue] will be able to totally be eliminated." Our take? We'll reserve judgment until the thing actually ships.

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