Respawn Sends Titanfall PC Rule Breakers to Island of Misfit Cheaters

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r3dd4wg

I like this idea. Wish I could watch the mayhem.

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The Mac

no kidding, i would pay money to be able to sit in the lobbies and covertly watch matches.

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MrHasselblad

Thanks for taking the lead on this one Titanfall. As there are other video game makers and labels out there (most notably EVERY Call of Duty title) which do next to nothing about cheating.

Be sure to check out the top 1000++ on every category of most every Call of Duty title. Most all of which are cheaters. Yet what is done, next to nothing, even noting how much each of those titles has made

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froggz

I don't know, sounds like it could be pretty cool playing with all the cheaters. Basically each match will consist of who can keep their heads from exploding the longest. Instead of tracking who has the most kills it will be who has been killed the less.

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RUSENSITIVESWEETNESS

I applaud the developers for their actions. I can't wait to get into this game!

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mario_ramalho

Kinda sucks to have to waste server load on idiots, but the fact that they get segregated away from honest players makes it worth while. Bravo!

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RUSENSITIVESWEETNESS

They have to do it, no matter what. Human nature dictates that there will always be cheaters. And a game can be ruined by cheating. There's a lot of money at stake.

I loved Battlefield 1942 more than life itself. But the cheating was way out of control, and EA did nothing for it. Had to stop playing. And have never played another Battlefield game since.

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Carlidan

Never got why people have to cheat in games. Guess that one mystery that will never got solved.

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AEM

I don't think it requires as much as you think. For them its probably a negligible difference in their server costs.

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TommM

Love it. I'm investing anywhere from 30 to 90 minutes a night playing this game - it's fun as hell. I don't think there's a WHOLE lot of cheating going on, but when there is, it's obvious. You'll get a menu ranking at the end of each scenario listing how everyone did. And when you see one person who has 20+ pilot kills (that's humans, not bots), you know damn well there are some shenanigans going on. In a typical scenario, an above average player might have 5-6 pilot kills unless they get exceedingly lucky.

Although this is a clever way to handle it, I'm still of the mindset that if one is caught cheating, their account and game should be invalidated. If they want to play again, they have to shell out another $50 for a whole new game.

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LesserAnimal

I think the idea is the player will still have to shell out another $50 if they want to get their fun back because they won't find any playing against aim botters. Instead they are forced to experience how crappy it is to play against cheaters first and then have to spend 50 bucks if they want things to go back to normal after realizing how unplayable the cheating servers are. This time joining the ranks a little more personally aware how much it sucks to have to play against cheaters and have no recourse.

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moko

awesome

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Ninjawithagun

Sounds awesome! Now if EA would get their developers' heads out of their butts and hire Respawn to clean up the BF4 servers, honest players (like me) might actually return and start playing again...

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Obsidian

Those where the series of games I had in mind when I made my previous comments. I really enjoyed the Battlefield games but the PC servers were so rampant with cheaters, bots, speed-boosted players, hit-zone hacks. One hosted server actually granted 100 time the experience, pretty much insuring a high rank in no time. I didn't even select that server, it was in the verified auto-rotation.

EA is still the second hated company, no way they'll implement sensible cheating mechanics.

Rockstar Games might have to look into this technology for the pending GTA 5 PC release, which is taking too long. No surprise there.

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armyof1ne

I approve of this! lol... I think thats a pretty fair way of dealing with them, banning and removing is one thing, making them pissed in the process is another, good on you Respawn!

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jgottberg

Precisely the reason I do not play many games on the PC anymore. Far too much cheating going on. It happens on consoles but it's not nearly as rampant.

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spaulding

You have a fair amount of cheaters on consoles, possibly the same number actually. The worst part is consoles have aimbot like actions baked in the game since they can't be percise like a keyboard mouse combo.

I personally don't like the FPS community because you're either a noob or hacking. It's all based on K/D ratio so working as a team or taking objectives means squat. You see it in MOBAs too where ignorant bastards chase for kills or called shitty because they have no kills 8 deaths yet have 14 assist compared to the next highest of 5.

Starting to think a new genere/style is going to emerage soon though because of the people leaving because they're tired of the same type of games (CoD and BF good examples since they are very similar) or leaving because of the online communities (any MOBA basically).

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jgottberg

True, it does happen on consoles but like I said... it's either not as obvious or as prevalent. When I played MW3 on the PC, almost every match had cheating going on. It's sad because I prefer the graphics and controls on the PC much better but for fairness sake, I fall back on my PS3.

I don't have a lot of time to invest in gaming so that's why I gravitate towards the FPS's. I like a start and an end and have about an hour or so a night to accomplish that. I don't have the patience to start a game like Banished and slowly work on it over the course of months at a time.

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Cy-Kill

I will never play this, because I hate PVP games. But it has to be asked, how will you know if the person you invite is a cheater before you invite them?

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Sorian

There is an asterisk (*) next to the person's name.
See enclosed image in article.

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Obsidian

If several games had done this I might still be playing them.

There was also client-side target outline hacks that made hit zones for players visible through walls/objects etc. Those cheaters would at least occasionally miss but they always knew where the other players were.

I'm excited that this is available for implementing in other titles.

I never understood why a user would buy a game, then watch as their computer essentially played large portions of it for them. Is the enjoyment there simply out of frustrating other people?

Do one further and publicly list those real-world names so businesses can judge these power-hungry greifers before they hire them.

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Sorian

Is the enjoyment there simply out of frustrating other people?

Sometimes, others is to look better than you really are.

Playing "The Mighty Quest for Epic Loot" competitions and I can't see how people are getting sub 20 seconds.

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Eoraptor

It's twofold. a recent study found that online griefers (teabaggers in the parlance of MMOs) are often clinical sadists. So some of them definitely get joy out of things like autoill, camping, aimbots, etc just to spoil the day of other players. And some are hyper-competitive and want to be the best by any means possible. if that means paying for a hack in a video game with no real world benefits, then so be it.

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Jaymondo

Are you reading this Battlefield ???? Very positive move by Respawn

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Ninjawithagun

AGREED! See my post above...

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The Mac

now thats how to handle cheaters!

sounds like they took a lesson from the Serious Sam book of how to handle scumbags...

There are going to be some seriously frustrated players...

lol

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Carlidan

Wish they will do this on America's Army Proving Grounds too. Sooo much hackers in that game.