Razer has hard time convincing manufacturers to jump on board
Project Christine might never happen due to a lack of third-party involvement, according to Razer CEO Min-Liang Tan. The modular desktop PC, revealed back in January, was supposed to be a way to bring PC gaming to consumers in an easy format without the difficulties and complications of swapping out parts. However, due to a lack of support and interest from manufacturers, it appears that the conceept will never see the light of day.
In an interview with Polygon, Tan said he had approached original equipment manufacturers (OEMs) about the innovative concept saying, “I throw it out there to talk to the OEMs about it. That's really the final piece of the puzzle. Everything else has pretty much been done. All they ask about is, 'How much money can I make out of this?' They're not interested in innovation at all."
While enthusiasm from OEMs appears to be lacking, Tan was asked why Razer couldn’t just build the PC itself to which he replied, “Christine's a bit different because if we went out and built our own modules and platform, we would literally be creating a walled garden, which is something that we don't want to do. It's got to be open. It's got to be stuff that you can swap out modules and stuff like that because we won't always have the best.”
The concept of Project Christine was not to just make PC gaming more affordable, but make it easy to upgrade as well. Its modular design would allow users to quickly, and effortlessly, swap out components such as GPUs and hard drives without any problems because of its PCI-Express backbone.
Did you think Project Christine was a good idea? Sound off in the comments below!
Maximum PC’s Jimmy Thang was able to see a non-working prototype at CES and conducted an in-depth interview.