
A big WebGL patch has recently been released, bringing us a step closer to 3D gaming in the browser. WebGL is a project attempting to bring a few new features to HTML5 allowing JavaScript binding to OpenGL ES 2.0. When complete, this could mean fairly complex 3D games running in a WebKit browser with no plugins required.
It may even be possible to see support for WebGL in native WebKit browsers in as little as 6 months. Safari and Chrome are probably on the forefront of this technology, as they are based on WebKit. Firefox, while based on the Gecko engine, has an extension capable of displaying a WebGL 3D canvas. As for Internet Explorer, don’t hold your breath. Microsoft still has yet to implement HTML5, let alone upcoming technologies.

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[1] http://www.maximumpc.com/user/ryan_whitwam
[2] http://blog.wolfire.com/2009/09/preview-of-webkits-webgl-canvas3d/
[3] http://www.maximumpc.com/article/news/safari_4_beta_first_browser_hit_a_perfect_acid3_test_score
[4] http://www.maximumpc.com/article/news/for_shame_only_4_web_standards_compliant
[5] http://www.maximumpc.com/article/news/chrome_40_vs_opera_10_vs_firefox_35
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