Ever since Valve announced Left 4 Dead 2 at this year’s E3, it’s been in the doghouse with many fans of its first undead slaughterfest. Believe it or not, though, Valve never intended on ruffling any feathers. Crash Course, as it turns out, was on a crash course with Left 4 Dead right from the start. Extenuating circumstances, however, prevented the L4D DLC from sealing Valve’s promise of free updates with a nice, crusty zombie smooch in the nick of time. And by then, well, it was too late.
“I think in this case we just didn't message correctly. We didn't make it clear that Left 4 Dead was still going to be updated. We just didn't think to mention it, we were focusing on other stuff. We, internally, always knew we were going to do cool new stuff, so we didn't say anything about the original game,” Valve’s Chet Faliszek told Offworld.
“Of course we also intended to get the Crash Course DLC for L4D out before E3, but some things held us up. I think if we had that out before the Left 4 Dead 2 announcement, then it would have been clearer for our intentions. Losing the opportunity to get that right hurt us, but I think we made the right choices otherwise.”
Well, that’s that, we think. The case of Valve vs. The Fans is officially adjourned.