One step forward, two steps back. Just when you thought Microsoft's consistently behind-the-times (or “draconian,” because we think that's a neat word) online service had lost one of its main footholds and fallen into the abyss of your bad memories, Dawn of War and Company of Heroes publisher THQ has decided to forgive and forget.
“It's been easier for development [moving to Steamworks], so far, but Microsoft is really talking to me a lot about getting back on Games for Windows Live,” THQ core games boss Danny Bilson told Shacknews. “I like both platforms and I really, really, really like Microsoft as a partner. They're fantastic partners. I want to respect them.”
“There are a lot of discussions going on about that now because it's a sensitive issue. But from a development point of view, it has been easier on Steamworks. That has nothing to do with Steam as a distribution platform, as you know. The developers really like it, but again, I have incredible respect for Microsoft and they're really fantastic partners. And so, there's a lot of ongoing discussion about that.”
On the upside, Bilson also threw his company's considerable weight behind the PC, saying that “you're going to see every single title from [the Core group at THQ] that makes sense, on PC. I mean, almost every one.”
Meanwhile, in GFWL's little slice of the gaming world – which we have to imagine is located under a rock, unburdened by silly inconveniences like recent developments or timely feedback – they're just now getting around to lauching a dedicated online marketplace. Granted, it's lacking a number of Steam's features, but hey, at least they're finally getting rid of those silly Microsoft Points. Which is all a very roundabout way of saying: Danny, we love you, so please don't make us hit you.