Just when you thought things between Apple and Adobe couldn't get any nastier, Steve Jobs decides to kick it up a notch by listing out all the reasons why Flash sucks and isn't allowed 10 feet from any Apple devices.
"I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads," Steve Jobs starts out. "Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain."
This might seem like a case of the pot calling the kettle black, but Jobs goes on to acknowledge that "Apple has many proprietary products too, however the Cupertino company "strongly believes that all standards pertaining to the Web should be open," and that "Apple even creates open standards for the Web."
But it isn't just the closed nature of Flash that perturbs Jobs and Co. Jobs goes on to criticize Flash for the platform's lack of reliability, security, and performance.
"Flash has not performed well on mobile devices," Jobs explains. "We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?"
Jobs had plenty more to say on why Flash and Apple will never be BFFs, all of which you can read here. After you do, be sure to post your thoughts in the comments section below. Does Jobs make any valid points? Should Apple give in and allow Flash on its iPhone OS?