An action-oriented, highly customizable MMO that’s not about elves, spaceships, or elves in spaceships from some of the minds behind Grand Theft Auto and Crackdown? If some games look “good” on paper, then All Points Bulletin is a drawing of the world’s most beautiful supermodel. Unfortunately, that too-good-to-be-true concept got in a fender-bender with a little something called “reality,” and All Points Bulletin’s release failed to set the world on fire. But don’t count the cops ‘n’ robbers MMO out just yet.
“Over the last number of months, through closed beta and then KttC, we've collected a huge number of issues, complaints, suggestions and requests covering all aspects of the game. Because of the focus on getting the game stable and going through the process of launch, many of these may appear to have fallen through the cracks. But they didn't - they've been sitting in our rather copious 'to do' list, waiting for us to have the time to begin to address them properly,” a Realtime Worlds dev wrote on APB’s official forums.
Apparently, that time is now – or, more accurately, in “the coming weeks.” And while we have no idea how long the process will actually take, Realtime Worlds has certainly charted a promising course. Vehicle handling and “every aspect of combat” are in for overhauls, as are rulesets, matchmaking, missions, cheating, and plenty more.
The ultimate goal, according to Realtime Worlds, “is to grow APB into the game that its players want it to be.” So basically, watch the public test servers like you’d watch a ski mask-wearing man in a bank. All Points Bulletin may not be the game you’d hoped for right now, but that certainly doesn’t mean all hope is lost.