While Duke Nukem’s half-brother Max Payne may be world-renowned for his time-slowing prowess, Duke obviously taught him everything he knows. After all, when matched against a tumultuous 13-year development cycle, Duke’s year-long development-impeding court case seems like it went by in the blink of an eye. For gaming’s favorite perpetually gumless ass-kicker, it was just another American legal system-shaped bump in the road. Now, though, it’s time to get back to business.
"The above action, including any and all claims that were or could have been asserted by the parties, is dismissed with prejudice in accordance with the terms of the Settlement Agreement executed by the parties on May 14, 2010," reads the filing that ended the suit.
So, with the legal battle dismissed, is the Take-Two/3D Realms divorce a done deal? Or have the two companies kissed and made up? There’s no way of knowing just yet, but The US Trademark and Patent Office currently lists Duke Nukem as a 3D Realms property, which seems to suggest that 3D Realms got to keep the kids. And, seeing as development on DNF never actually ground to a complete halt, we’re guessing the tortoise will just keep right on chugging along in spite of the hare – who, in this metaphor, represents “common sense, normal game development standards, and the entire videogame industry.”
We’ll attempt to contact both 3D Realms and Take-Two on the matter, though we doubt either side will talk until it’s good and ready. But, you know, E3’s a nice time for announcements. Just putting that out there, 3D Realms.