Slow and steady wins the race against piracy? That's probably the mantra that came of EA and DICE's recent mind-meld, in which the publisher-developer duo decided to keep lithe heroine Faith from tip-toeing across PC rooftops until 2009 -- at least two months after consolites get their fix.
Now, today, after an almost conspicuously lengthy session of nonchalant whistling and faux-confused shoulder-shrugging, EA has announced a release window for its totalitarian twist on the formula Mario laid forth.
"The PC version of Mirror’s Edge will ship in North America in January 2009," said the press release. But that's not all.
"To keep the action coming after launch, DICE is currently developing downloadable content that will be available at the beginning of the year. More details to be announced shortly."
A late release to keep pirates from affecting sales figures? A spot of DLC to make players think twice about dumping Mirror's Edge in GameStop's used games section? Sounds like EA's really playing things safe with this franchise. It's just a damn shame that we all have to suffer for it.
Actually, "damn" isn't quite potent enough to describe the shame stream that currently plagues this situation. Jump past the break to see a more fitting phrase.