Microsoft has hitherto viewed WebGL as a security threat
Is Microsoft getting ready to ditch its earlier stance on WebGL (Web-based Graphics Library)? If changes inside an early Internet Explorer 11 build are anything to go by then Microsoft’s opposition to the 3D acceleration standard could be on its last legs.
Already supported by four out of the world’s top five browser vendors — Apple, Google, Mozilla and Opera — WebGL is, according to its official Web page, a “a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES 2.0, exposed through the HTML5 Canvas element as Document Object Model interfaces.” In other words, it enables hardware-accelerated 3D rendering right inside a supported browser without any plugin.
"Our analysis has led us to conclude that Microsoft products supporting WebGL would have difficulty passing Microsoft's Security Development Lifecycle requirements," Microsoft said in June 2011. "We believe that WebGL will likely become an ongoing source of hard-to-fix vulnerabilities. In its current form, WebGL is not a technology Microsoft can endorse from a security perspective."