We’re not even sure what a “next-gen” is anymore (The next batch of consoles? Current PCs? What’s the Wii?), but whatever it is, it’s almost here, according to gaming’s own bells-and-whistles-slinging Xzibit-equivalent, Crytek.
This month’s GDC Expo, which runs from March 25-27, will see the unveiling of Crytek’s most ambitious project yet: CryEngine 3. The “all-in-one game development solution” promises to allow for development on most any machine – DX9, DX10, Xbox 360, PS3, etc. -- provided that said machine isn’t afraid of staring straight into the face of oblivion and watching it blink and contort its retched features at an infuriating 13 frames per second.
However, the engine certainly seems to be designed with “upcoming” systems in mind.
“Our complete game engine solution enables realtime development, ensures teams are able to maximise their own creativity, saves budget and creates greater gaming experiences. Also with our solution developers can start working on their next generation games today,” said Cevat Yerli, CEO & President of Crytek.
“CryEngine 3 is a revolutionary change from our previous PC-only engines – and we’re applying a similar revolution to the service we provide to developers using the software to create extraordinary games.”
The question, then, is whether or not Crytek’s newfound desire to join the cool kids club will lead its wandering gaze to spend less time hovering on the PC gamers who first gave it some love. However, knowing Crytek’s penchant for mind-blowing graphics – in addition to current-gen consoles’ somewhat surprising ability to remain graphically relevant at this stage in the game -- we doubt our concerns will matter too much in the long run.