Keeping in the spirit of the CryEngine’s draw distance-destroying prowess, we saw this one coming from a mile away. Still though, it’s good to have things in writing, and that’s exactly what Crytek did by announcing Crysis 2. Or, we guess we should say that the bleeding-edge developer put a thing in writing because, well, that’s pretty much it.
No release date yet, no substantial gameplay details, etc. And, as the CryEngine 3 trailer heavily implied, Crysis 2 will bring its unique brand of shooting anything that moves to the Xbox 360 and PS3, as well as the PC.
“The development of Crysis 2 marks a major stepping stone for our studio,” said Cevat Yerli, CEO and President of Crytek. “This is not only the next game in the Crysis franchise, it’s the first title we are developing for consoles and the first title being built on CryENGINE 3.
So, what new features are you hoping to see in Crysis 2?
(Note: the screenshot is from the first Crysis. We're guessing that the crafting of unwilling human wrecking balls will still be an option in the sequel, though. If it's not, well, how can it claim to be equal to its predecessor -- let alone better?)