When a publisher starts extolling the virtues of Ubisoft’s Alcatraz-level DRM lockdown, it doesn’t matter how far you read into their words; at the end of the day, it spells trouble. And so it was when Witcher 2 publisher Namco Bandai declared Ubisoft’s system functional – if not exactly ideal. Shortly afterward, Witcher 2 developer CD Projekt attempted damage control by vaguely stating its intentions, but that backfired -- leading many gamers to fear that the dark fantasy sequel had truly gone over to the dark side.
Fortunately, CD Projekt Red CEO Adam Kiciński has released a statement that paints a much clearer picture of The Witcher 2’s DRM situation.
“Given the concerns expressed by players and growing media speculation, we have decided to make public our internal DRM policy,” he said. “Although we are the game’s developer, we obviously won’t be making a unilateral decision on the DRM protection that is applied to The Witcher 2. Nevertheless, our internal rules and guidelines should reassure players.”
“As per our policy, we will do our utmost to prevent the adopted DRM solution, if any, from making life difficult for those who acquire legal game copies. I can’t imagine using any protection that would deprive game fans of any of the pleasure that will come from playing the game, as has been the case with other notable PC game titles,” he explained.
“Notable titles,” of course, likely include Settlers 7, Assassins Creed II, and Splinter Cell: Conviction, among others. Which means that avoiding the example set by those games is part of CD Projekt’s company policy, for Pete’s sake. So take a deep breath, everyone. The Witcher 2 is in good hands.