In today’s world of gaming hardware, ray tracing is the epitome of gaming graphics. Sadly, rendering them is difficult for current hardware due to their extremely random nature. Caustic Graphics is fixing that issue, all thanks to their graphics co-processor, the Ray Tracing Processing Unit (RTPU).
The RTPU works alongside current 3D graphics processors to bring rays at frame rates acceptable for interactive applications. While the offered 3-5 frames per second works for these applications, it’s nowhere near what gamers require. Thankfully, they claim that their second generation of hardware, out sometime next year, will be able to deliver 14 times that frame rate.
Be sure to check out a video of the tracing in action here.