We would say this is getting ridiculous, but it crashed right through ridiculous a long time ago. Traditional adjectives will no longer suffice. See, as it turns out, not only did hackers manage to worm their way into MMO maker SOE's servers, but they Hulk-smashed right through the service's defenses two freaking weeks ago. Oh, and they may have gotten their grubby mitts on 24.6 million accounts' worth of personal info. And when did Sony finally notice? Today. Just let that sink in for a moment, and then click past the break for the none-too-pretty details.
“Sony Corporation and Sony Computer Entertainment announced today that their ongoing investigation of illegal intrusions into Sony Online Entertainment LLC (SOE, the company) systems revealed yesterday morning (May 2, Tokyo time) that hackers may have stolen SOE customer information on April 16th and 17th, 2011 (PDT),” the multimedia giant said in a press release.
“This information, which was discovered by engineers and security consultants reviewing SOE systems, showed that personal information from approximately 24.6 million SOE accounts may have been stolen, as well as certain information from an outdated database from 2007. The information from the outdated database that may have been stolen includes approximately 12,700 non-U.S. credit or debit card numbers and expiration dates (but not credit card security codes), and about 10,700 direct debit records of certain customers in Austria, Germany, Netherlands and Spain.”
As a result, Sony's taken its entire SOE infrastructure (which includes games like Everquest, Everquest II, DC Universe Online, and Star Wars Galaxies) offline, and plans to grant players 30 free days of extra subscription time in addition to one free day to match each day the service is offline.
Even so, two weeks? With a security hole so gaping that we could probably climb inside it, string up a few lights, and create an absolutely delightful weekend getaway? Either these hackers are really damn good (and quiet), or SOE's security measures (which Sony has claimed are unrelated to PSN's) are made out of paper mache and hope. Regardless, we'd like to get off this rollercoaster now. We liked it better back when we didn't have to consider our livelihood before plucking a game off the shelf.