There's something to be said for staying independent. After all, when you're under somebody else's roof, you have to follow their rules, right? And when that “somebody” is EA, well, you're not under a roof so much as you are a Death Star. Or at least, that's the general public perception. BioWare, though, insists that the big buyout didn't transform it into some kind of soulless puppet. EA may be running the show, but BioWare's still pulling the strings.
"One thing we commonly see is when fans don't like something we do, they put in the comments, 'Oh those EA guys, they're making BioWare do...' And I always chuckle because we are EA, we're BioWare - we're both, and we still have huge autonomy in terms of what we do. We're not being forced to do anything or told to do anything. We make the decisions. We take input, " BioWare co-founder Greg Zeschuk told Euorgamer.
Granted, that doesn't mean BioWare hasn't grown. The RPG behemoth's not stupid; it's run by doctors, after all. So it's on a much bigger stage now, and Zeschuk's well aware.
"You have to let go of that to a certain degree otherwise you'll always be a follower," he explained. "We're this funny combination where we understand the commercial pieces but we're also willing to take risks that we think are sensible - and we're willing to take risks that may seem kind of crazy. We're still driven to a certain degree by that intuition that we had back in the day.”
Even so, there are certain perks to being in BioWare's position. And what position is that, you ask? Well – from where we're standing – pretty much on top of the world.
"EA has a green-light process which we participate in," Zeschuk added with a smile, "but again, it's like, OK, are you not going to green-light Mass Effect 3? Like, really? You know what I mean."
On a somewhat related note, rumors are flying with all the force of a gentle Krogan hug (which is to say, enough to liquify every organ in the average human body) that Mass Effect 3's adding some form of multiplayer mode. We can't help but wonder: Who's decision was that?