Skyrim's got more adventure in one Mudcrab than most games have in their entire worlds, but that hasn't stopped some players from clamoring for a second absurdly heaping helping. Fortunately – equine fashion faux pas aside – Bethesda's DLC track record is more hit than miss. Skyrim, the developer assures, won't be bucking that trend.
"[We're focusing on] ways to make the game better, not just have more, because the game is so big,” game director Todd Howard told Joystiq. “So we're going through ideas right now, and processing everything people are doing in the game, and trying to think of ways that we can improve it."
"[We] don't have a timetable. They won't be quick, and they'll have a lot of meat on them."
On a rather different (and completely awesome) note, he also added that Skyrim's rash of unsolved bucket-related crimes won't be coming to an end any time soon. "I think our favorite really is putting the buckets on the heads," he said. “Our lead programmer is pissed and wants to fix it, and I said I'm not sure we should. That's one of those where maybe we leave it in."
Excellent. Now then, fingers crossed for the obvious next step: bucket armor. It renders you almost completely invisible to NPCs even as you steal the clothes right off their backs. Well, except Mudcrabs. They see all things. Also, they sort of, you know, don't wear clothes.