

Mods, oodles of control configurations, switches and sliders for unholy graphical settings even God was unaware existed – these are the things that allegedly make PC gaming special. Clothesline inexperienced gamers with this taught branch of options, however, and they’ll see their first Game Over before even glimpsing the start screen. BioWare CEO Ray Muzyka’s solution? Er, it’s kinda vague.
“I think there are more people playing PC games and more dollars being spent on the PC space than ever before, but it’s taking a different form,” the good doctor told CVG.
“We can still make deep rich experiences but we have to make them easy to access, you have make the control system really easy to use, and you have to make people feel like they’re playing an experience that they can play how they want to play it, whether that is long sessions or short sessions.”
How does BioWare intend to make space for graduates of the PopCap Academy without giving core gamers the boot, though? Your comment section dialogue options are as follows:
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