On a global scale, the PC gaming market appears has surpassed the console gaming market when it comes to revenue. This is according to DFC Intelligence owner David Cole who spoke to PCR about the market research company’s findings.
A reason for this shift is that, Cole explained, “Among core gamers there is a heavy overlap with most console gamers also playing on a PC. The big difference is that consoles are now the luxury item and PCs are the necessity. Just a few years ago the reverse was true. This means PCs have the broader audience.”
DFC predicted, back in January, that the PC market would exceed $25 billion for 2014 and, according to their prediction back in 2011, that its revenue would surpass console gaming. One of the reasons why PC gaming revenue has passed that of console gaming has to do with the popularity and success of the MOBA genre.
According to Cole, “The MOBA games League of Legends and Dota 2 dominate everything else by an order of magnitude in terms of more usage than other products. In the first part of 2014 we saw some signs that may change with the introduction of new titles and increased play of games outside the MOBA category.”
While the MOBA genre has risen to dominance, Cole also attributed the MMO, strategy, and first-person shooter genres for PC gaming’s growth as well. In addition, the European market has been a big factor for PC trends when it comes to free-to-play games.
Will PC gaming continue to outgrow console gaming in terms of revenue? Or will the Xbox One and PlayStation 4 push console gaming ahead?