PC Mirror's Edge Bounds Over Consoles, Gains Robust PhysX Support

Nathan Grayson

Mirror's Edge may not be wall-running onto PCs until January , but at least it's sticking the landing. Today, DICE announced that -- if your machine has the cojones to run it -- Mirror's Edge will support PhysX 's Newtonian prowess, giving Faith's PC adventure console-eclipXing effects.

"With the NVIDIA PhysX physics engine, the world of Mirror's Edge comes to life with real affects of wind, weapons impact, and in-game movements. Every-day objects within the game become part of the overall experience. Cloth, flags, and banners can now impact weapons and players; ground fog interacts with the player's footsteps; explosions fill the air with smoke and debris; and weapon impacts are enhanced with interactive particles," read the press release.

But how's it look? Well, GameTrailers has a new trailer if you'd like a tantalizing taste of the eye-candy.

So then, MPC readers, now that DICE is sliding a few pieces of realistically billowing cloth under the table, are you cool with the seemingly arbitrary delay? Or is your rage simply too fiery -- fueled by your 143rd run through Mirror's Edge 2D and the completion of our your stark white Mirror's Edge skyscraper case mod, complete with custom Faith action figure?

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